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Edited by BNGHelp6: 6/22/2021 3:16:40 PM
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[BNG] PC FPS Issues Megathread - UPDATE June 22

Hey, community. [url=https://twitter.com/BungieHelp/status/1329587435257303040]We're currently investigating FPS issues on PC[/url]. [quote][b]UPDATES [/b] [quote][b]June 22, 2021[/b] Last night, AMD released [url=https://www.amd.com/en/support/kb/release-notes/rn-rad-win-21-6-1]Radeon Software Adrenalin 21.6.1[/url] that fixes some Radeon Graphics products that were experiencing lower than expected performance in Destiny 2. AMD users may want to change their [i]Settings > Preferred Software Version[/i] to [i]Recommended + Optional[/i] for future updates.[/quote] [quote][b]June 3, 2021[/b] In our [url=https://www.bungie.net/en/Explore/Detail/News/50397]TWaB blog post[/url], we acknowledged that we made some major engine changes with the launch of Beyond Light - while working from home. Due to the pandemic, we haven't had access to our PC compatibility lab to do in-depth testing. We've been making improvements with each release even though they aren't called out in patch notes, and we're working with our partners to help address these issues and are optimistic about the future. [/quote] [quote][b]January 29, 2021[/b] We have looked over the data post 3.0.2 launch: -- High-end users saw big improvements: we're about halfway back to pre-Beyond Light perf. -- Mid-range systems didn't see much improvement. -- Low-end and laptops didn't see much improvement. We're continuing to investigate and look for solutions toward better performance. [/quote] [quote][b]January 19, 2021[/b] We released[url=https://www.bungie.net/en/News/Article/50013] Update 3.0.2[/url] that optimized Lighting on PC GPUs to help increase performance. -- Many folks have mentioned [b]turning off the Shader Cache in the NVIDIA Control Panel[/b]. Does this help with performance?[/quote] [quote][b]December 14, 2020[/b] We believe we found a few issues related to light probes that have led to GPU performance degradation. We're still investigating and hope to have a resolution in January.[/quote][/quote] Please use this thread to help us track down what is causing the issue by: [quote][b]1[/b]. Posting when and where you are having FPS issues in the game [b]2[/b]. Quitting out of all open apps and browsers while playing to see if there are any improvements [b]3[/b]. Posting your PC specs with your DxDiag by following the instructions in the spoiler tag [spoiler][quote]• Press (Windows Key + R) to bring up the Run dialog box, enter this command “dxdiag” without quotation marks. • Click on “Save all information”. • Copy the text and use a text dump website (i.e. [url=http://pastebin.com]PasteBin.com[/url]) to paste the information. Please don't use Google Drive, Dropbox, or another similar service. • Create a link and post it here with your PC specs[/quote][/spoiler][/quote] Additionally, below are some suggestions that may help FPS issues: [quote][b]1.[/b] [url=https://support.steampowered.com/kb_article.php?ref=2037-QEUH-3335]Verify the integrity of your game files[/url] in the Steam app. [b]2.[/b] [url=https://www.bungie.net/en/Help/Article/46407]Remove your CVARS.xml[/url] file. [b]3.[/b] Try lowering your graphics settings, capping your FPS, lowering your FOV, and changing your Window Mode to Windowed. [b]4.[/b] Turn VSYNC on and/or off. [b]5.[/b] Lower the clockspeed of your GPU. [b]6.[/b] Lower your hz on your monitor. [b]7.[/b] [url=https://www.bungie.net/en/Forums/Post/250853399]Remove the Windows Gamebar[/url]. [b]8.[/b] [url=https://www.bungie.net/en/Forums/Post/251664497]Edit your Radeon Gaming Settings and Shader Cache[/url] if you use a AMD Radeon card or Reset/Optimize your game's graphic settings if you use NVIDIA GeForge Experience [b]9.[/b] Check your CPU cooler/fan to see if it's having issues or needs an update. [b]10.[/b] [url=https://www.bungie.net/en/Forums/Post/255227975]Manually specify that Destiny 2 should use your GPU in your PC Graphic Settings[/url]. [b]11.[/b] [url=https://www.reddit.com/r/DestinyTheGame/comments/d1cnx4/fixed_weird_lagpoor_fps_on_pc_no_matter_how_low/]Go into Windows Audio Settings and change it to 16 bit, 44100 Hz (CD Quality)[/url]. [b]12.[/b] Use your laptop's Power cable. [b]13.[/b] Disable ALL non-100% essential background apps/services. [b]14.[/b] Disable any CPU/RAM overclock in the BIOS/UEFI. [b]15.[/b] Reduce mouse polling rate to 500ms or below [b]16.[/b] Turn SLI GPUBoost Sync to "No" if you have that option. [/quote]
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  • Edited by fps_noob: 12/11/2020 3:41:36 AM
    Started having random frame drops since the last update. No specific place that it happens, just completely random in both crucible and pve activities. Framerate basically drops to nothing then goes back up to normal. No issues in other games. My CPU is overclocked to 4.9 ghz, but I've been running it this way for over a year without any issues with Destiny. The GPU is new, but I got it before the last update, and didn't have any fps issues then. One of the things I noticed is that my FPS is barely affected by my game settings. Running at 1440p at everything maxed, or 1080p on low preset, difference is 10-20 fps. [spoiler]------------------ System Information ------------------ Time of this report: 12/10/2020, 19:36:00 Machine name: DOMINATORII Machine Id: {3EE2553B-8E54-4F21-B64C-914F640CCE9F} Operating System: Windows 10 Pro 64-bit (10.0, Build 19041) (19041.vb_release.191206-1406) Language: English (Regional Setting: English) System Manufacturer: System manufacturer System Model: System Product Name BIOS: BIOS Date: 11/01/17 21:59:33 Ver: 05.0000C (type: BIOS) Processor: Intel(R) Core(TM) i7-8700K CPU @ 3.70GHz (12 CPUs), ~3.7GHz Memory: 32768MB RAM Available OS Memory: 32696MB RAM Page File: 17150MB used, 48314MB available Windows Dir: C:\WINDOWS DirectX Version: DirectX 12 DX Setup Parameters: Not found User DPI Setting: 96 DPI (100 percent) System DPI Setting: 96 DPI (100 percent) DWM DPI Scaling: Disabled Miracast: Available, with HDCP Microsoft Graphics Hybrid: Not Supported DirectX Database Version: 1.0.8 DxDiag Version: 10.00.19041.0546 64bit Unicode --------------- Display Devices --------------- Card name: NVIDIA GeForce RTX 3080 Manufacturer: NVIDIA Chip type: GeForce RTX 3080 DAC type: Integrated RAMDAC Device Type: Full Device (POST) Device Key: Enum\PCI\VEN_10DE&DEV_2206&SUBSYS_403E1458&REV_A1 Device Status: 0180200A [DN_DRIVER_LOADED|DN_STARTED|DN_DISABLEABLE|DN_NT_ENUMERATOR|DN_NT_DRIVER] Device Problem Code: No Problem Driver Problem Code: Unknown Display Memory: 26425 MB Dedicated Memory: 10077 MB Shared Memory: 16348 MB Current Mode: 2560 x 1440 (32 bit) (240Hz) HDR Support: Supported Display Topology: Extend Display Color Space: DXGI_COLOR_SPACE_RGB_FULL_G2084_NONE_P2020 Color Primaries: Red(0.692383,0.296875), Green(0.277344,0.651367), Blue(0.146484,0.064453), White Point(0.313477,0.329102) Display Luminance: Min Luminance = 0.010000, Max Luminance = 1499.000000, MaxFullFrameLuminance = 799.000000 Monitor Name: Generic PnP Monitor Monitor Model: LC32G7xT Monitor Id: SAM7058 Native Mode: 2560 x 1440(p) (144.000Hz) Output Type: Displayport External Monitor Capabilities: HDR Supported (BT2020RGB BT2020YCC Eotf2084Supported ) Display Pixel Format: DISPLAYCONFIG_PIXELFORMAT_NONGDI Advanced Color: AdvancedColorSupported AdvancedColorEnabled Driver Name: C:\WINDOWS\System32\DriverStore\FileRepository\nv_dispi.inf_amd64_8e68f77150e57b50\nvldumdx.dll,C:\WINDOWS\System32\DriverStore\FileRepository\nv_dispi.inf_amd64_8e68f77150e57b50\nvldumdx.dll,C:\WINDOWS\System32\DriverStore\FileRepository\nv_dispi.inf_amd64_8e68f77150e57b50\nvldumdx.dll,C:\WINDOWS\System32\DriverStore\FileRepository\nv_dispi.inf_amd64_8e68f77150e57b50\nvldumdx.dll Driver File Version: 27.21.0014.6079 (English) Driver Version: 27.21.14.6079 DDI Version: 12 Feature Levels: 12_1,12_0,11_1,11_0,10_1,10_0,9_3,9_2,9_1 Driver Model: WDDM 2.7 Hardware Scheduling: Supported:True Enabled:False Graphics Preemption: Pixel Compute Preemption: Dispatch Miracast: Not Supported by Graphics driver Detachable GPU: No Hybrid Graphics GPU: Not Supported Power P-states: Not Supported Virtualization: Paravirtualization Block List: No Blocks Catalog Attributes: Universal:False Declarative:True Driver Attributes: Final Retail Driver Date/Size: 12/2/2020 16:00:00, 1048608 bytes WHQL Logo'd: n/a WHQL Date Stamp: n/a Device Identifier: {D7B71E3E-6146-11CF-5760-30601BC2D635} Vendor ID: 0x10DE Device ID: 0x2206 SubSys ID: 0x403E1458 Revision ID: 0x00A1 Driver Strong Name: oem30.inf:0f066de3b91a4307:Section087:27.21.14.6079:pci\ven_10de&dev_2206 Rank Of Driver: 00CF2001 Video Accel: DXVA2 Modes: {86695F12-340E-4F04-9FD3-9253DD327460} DXVA2_ModeMPEG2_VLD {6F3EC719-3735-42CC-8063-65CC3CB36616} DXVA2_ModeVC1_D2010 DXVA2_ModeVC1_VLD {32FCFE3F-DE46-4A49-861B-AC71110649D5} DXVA2_ModeH264_VLD_Stereo_Progressive_NoFGT DXVA2_ModeH264_VLD_Stereo_NoFGT DXVA2_ModeH264_VLD_NoFGT DXVA2_ModeHEVC_VLD_Main DXVA2_ModeHEVC_VLD_Main10 {20BB8B0A-97AA-4571-8E99-64E60606C1A6} {15DF9B21-06C4-47F1-841E-A67C97D7F312} DXVA2_ModeMPEG4pt2_VLD_Simple DXVA2_ModeMPEG4pt2_VLD_AdvSimple_NoGMC {9947EC6F-689B-11DC-A320-0019DBBC4184} {33FCFE41-DE46-4A49-861B-AC71110649D5} DXVA2_ModeVP9_VLD_Profile0 DXVA2_ModeVP9_VLD_10bit_Profile2 {DDA19DC7-93B5-49F5-A9B3-2BDA28A2CE6E} {B8BE4CCB-CF53-46BA-8D59-D6B8A6DA5D2A} {6AFFD11E-1D96-42B1-A215-93A31F09A53D} {914C84A3-4078-4FA9-984C-E2F262CB5C9C} {8A1A1031-29BC-46D0-A007-E9B092CA6767} Deinterlace Caps: {6CB69578-7617-4637-91E5-1C02DB810285}: Format(In/Out)=(YUY2,YUY2) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_PixelAdaptive {F9F19DA5-3B09-4B2F-9D89-C64753E3EAAB}: Format(In/Out)=(YUY2,YUY2) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY {5A54A0C9-C7EC-4BD9-8EDE-F3C75DC4393B}: Format(In/Out)=(YUY2,YUY2) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY {335AA36E-7884-43A4-9C91-7F87FAF3E37E}: Format(In/Out)=(YUY2,YUY2) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_BOBVerticalStretch {6CB69578-7617-4637-91E5-1C02DB810285}: Format(In/Out)=(UYVY,UYVY) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_PixelAdaptive {F9F19DA5-3B09-4B2F-9D89-C64753E3EAAB}: Format(In/Out)=(UYVY,UYVY) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY {5A54A0C9-C7EC-4BD9-8EDE-F3C75DC4393B}: Format(In/Out)=(UYVY,UYVY) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY {335AA36E-7884-43A4-9C91-7F87FAF3E37E}: Format(In/Out)=(UYVY,UYVY) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_BOBVerticalStretch {6CB69578-7617-4637-91E5-1C02DB810285}: Format(In/Out)=(YV12,0x32315659) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_PixelAdaptive {F9F19DA5-3B09-4B2F-9D89-C64753E3EAAB}: Format(In/Out)=(YV12,0x32315659) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY {5A54A0C9-C7EC-4BD9-8EDE-F3C75DC4393B}: Format(In/Out)=(YV12,0x32315659) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY {335AA36E-7884-43A4-9C91-7F87FAF3E37E}: Format(In/Out)=(YV12,0x32315659) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_BOBVerticalStretch {6CB69578-7617-4637-91E5-1C02DB810285}: Format(In/Out)=(NV12,0x3231564e) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_PixelAdaptive {F9F19DA5-3B09-4B2F-9D89-C64753E3EAAB}: Format(In/Out)=(NV12,0x3231564e) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY {5A54A0C9-C7EC-4BD9-8EDE-F3C75DC4393B}: Format(In/Out)=(NV12,0x3231564e) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY {335AA36E-7884-43A4-9C91-7F87FAF3E37E}: Format(In/Out)=(NV12,0x3231564e) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_BOBVerticalStretch {6CB69578-7617-4637-91E5-1C02DB810285}: Format(In/Out)=(IMC1,UNKNOWN) Frames(Prev/Fwd/Back)=(0,0,0) Caps= {F9F19DA5-3B09-4B2F-9D89-C64753E3EAAB}: Format(In/Out)=(IMC1,UNKNOWN) Frames(Prev/Fwd/Back)=(0,0,0) Caps= {5A54A0C9-C7EC-4BD9-8EDE-F3C75DC4393B}: Format(In/Out)=(IMC1,UNKNOWN) Frames(Prev/Fwd/Back)=(0,0,0) Caps= {335AA36E-7884-43A4-9C91-7F87FAF3E37E}: Format(In/Out)=(IMC1,UNKNOWN) Frames(Prev/Fwd/Back)=(0,0,0) Caps= {6CB69578-7617-4637-91E5-1C02DB810285}: Format(In/Out)=(IMC2,UNKNOWN) Frames(Prev/Fwd/Back)=(0,0,0) Caps=[/spoiler]

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