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Destiny 2

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12/4/2020 9:01:45 AM
5

Suggestion - next raid or dungeon

I would like to see PvE content where snipers could get a natural spot. As of now, the playerbase use it for dps on champions or bosses with Divinity. I love all the raids, but they are designed for mid- to close range combat. I would love to see a new raid or dungeon with a vast landscape where the players need to fight objects from far away. Bonus if it also includes mechanics. Like imagine you're in Mordor fighting your way towards Mount Doom. And you need to stay in cover from snipers, security and things alike, while satisfying some mechanic. When you arrive at Mount Doom the pacing changes and you get engaged in a more close combat style of gameplay. Lastly, on top of the mountain is this big ass boss that's flying through smoke clouds and diving through lava and sh*it. Just a suggestion. Anyways. Snipers is kind of meaningless in PvE for taking down rank-and-file + majors right now.

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  • The final boss fight of Scourge was pretty heavy on long range combat, as was a good portion of Shattered Throne. The return of the Omnigul strike brought back some long range fighting as well, which is nice. At least PvE gets some, whereas PvP is practically all mid-range, with some CQC thrown in... :(

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