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12/3/2020 8:51:06 PM
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Bungie: We're listening. We will be nerfing Sleeper Simulant's ammo capacity, from 10 to 3. We will also be nerfing Warlocks again. Hunter master race. Hail Hydra!
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  • Yep nerf warlocks. Was a warlock main. Now i am playing hunter because i am sick of being so nerfed. Stasis was a good pvp option but no lets have it nerfed, titans just do glaciar grenade and slide to kill all near the crystals, super has dmg resist and walls all over the place. Hubters have shaterdive for the same effect and a super that is insta death for everyone near and folows everyone during the time the hunter can shoot at everyone runing or frozen. But warlocks are op.

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  • Warlocks were and still are *absolutely BUSTED*. Titans got a hard shaft with a bad melee ability and the super has terrible tracking on its hits where simply jumping makes it nearly impossible to hit even if you aim it perfectly. There’s a reason why warlocks are being brought in line and anyone thinking pre nerf stasis lock was balanced had a serious bias of warlocks

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  • Warlocks cry about being underpowered because they want to be overpowered and anything less that puts them at even makes them feel underpowered

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  • Not realy. With hubter or titan subclasses i can easy make 2+kd runs. With warlock it i not that easy, even the melle is slower compared to titans and hunters. Yes warlocks have good air movement but only 1 subclass is good. Hunters are superior, now more than before. Stasis is just op on them. 2 melle charges, super that counters every super instantly and a ground slam that impacts all frozen objects. Titans slide and have a realy far reaching melle to close the distance or to get away. Rift has the longest cd in the game. I was a warlock main and they are good in pve but for pvp they are obbiously the worst choice atm

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