Umbral Duty. I need to defeat 10 champions with stasis in strikes. So Nightfalls. Out of 7 runs, I have 2. Everyone melts champions with swords. If not that, they’re melting with Anarchy. Even with my super being a tornado of stasis literally constantly swirling on the champion it still almost never registers me a stasis kill.
It should be obvious why this is problematic.
Can we please consider the meta and how players have to absurdly compete against other players in PvE environments so that we don’t run into obviously unreasonable situations like this?
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I admit it's a problem, but I have no practical solution. I bet I know Bungie's solution though! "Form a fire team with your "friends" and agree that you do all the shooting, while they just hang around and revive you now and again." Mind you, if you all take turns, it will still involve thirty strikes! Whether it's quicker or not, I decline to opine. (I actually recall doing something like that in Crucible years ago. Take turns shooting each other. Took a bit of bother to set up as I remember, but it worked. Of course it was a scam, but Bungie doesn't mind scams if it involves friends.)