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Destiny 2

Discuss all things Destiny 2.
Edited by Ogma: Destroyer of Worlds: 11/19/2020 8:47:26 PM
64

If core activities are going to be part of the seasonal gameplay loop....

....then strikes desperately need an overhaul. I remember you guys talking about an “evolving” world and yet we are stuck in the past killing a boss from 4 years ago in a mission with dialogue from a dead main character. There are so few strikes now, I think they need to be changed into something more random that can be used to keep things current and set up whatever is coming next story wise. They could be a series of randomized objectives and random even no named bosses that could appear in one of several different locations. All themed to whatever planet it takes place on. This would make the path to and boss a different combination from strike to strike, and the entire planet could be utilized instead of just having these areas that are not used or even closed off when not in a specific mission.

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  • Edited by AlieN_x_HuMaN: 11/19/2020 4:25:52 PM
    It's actually awful. I dont want to hate it..but I hate it. [i]dialogue from a dead character[/i] W. T. F. This 'expansion' is a [b]perfect[/b] example of why people, including me, rag on Bungo so much. GREAT story setup....falls flat on its face...and it's back to strikes, gambit, crucible, with pvp freeze helplessness and less content than before the 'expansion' dropped. Oh yeah, and Gambit on Titan. [b][i][u]PLS BUNGO FFS[/u][/i][/b]

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