-
On high light activities, it’s a life saver (literally) for champions. It doesn’t seem like a lot of health when enemies are finishable, but when you’re under powered finisher level health could still be a significant amount of damage. Also if you can finish an enemy that got reshielded without having to drop the shield again, that’s super helpful. It has actual helpful uses.
-
I love using it to conserve a bit of ammo or save a second more of health on Majors