Have you considered snipers are a long range weapon and shouldn’t be optimal in a close range environment?
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It might be a problem for someone who hardscopes. Real snipers shoot at a black screen while jumping off a tall structure while performing a 360 spin.
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With a Y, Y, reload cancel.
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This is the way.
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Edited by C1B3D: 10/22/2020 5:47:12 PMYou not really have long range environments in Destiny 2 what makes scout rifles also less useful, plus the damage fall off is another problem.
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Which is why scouts either need a buff, or larger crucible maps should be introduced, I’ve advocated for both here for years now, Bungie just doesn’t listen.
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Edited by C1B3D: 10/22/2020 5:57:02 PMBig maps, Capture the Flag, Fortress based modes with 60 players. They said Destiny 2 is an MMORPG so where is the "Massive" part? The over 100 GBs file size?
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[quote]Have you considered snipers are a long range weapon and shouldn’t be optimal in a close range environment?[/quote] Bungie keeps giving me hip fire grip and threat detection perks so they don't even think they are long range weapons
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Bungie doesn’t like giving weapons optimal perks, it extends your play time hours ;)
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Edited by CeramicSugar248: 10/22/2020 5:49:37 PM[quote]Bungie doesn’t like giving weapons optimal perks, it extends your play time hours ;)[/quote] Nah hip fire on my sniper is optimal , I put that freehand grip on the shotgun all the noobs . Dual purpose
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Go into Trials and get a flawless with that bit and we can agree it’s optimal.
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[quote]Go into Trials and get a flawless with that bit and we can agree it’s optimal.[/quote] Cammy could I'd bet
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Cammy could go into Trials with a cucumber and make it look like an optimal weapon.
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[quote]Cammy could go into Trials with a cucumber and make it look like an optimal weapon.[/quote]
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I hope not. He is just going to get cucumbers nerfed.
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[quote]Cammy could go into Trials with a cucumber and make it look like an optimal weapon.[/quote] Only if the cucumber has the hip fire perk , even cammy has his limits