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10/22/2020 12:07:58 PM
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Void Detonators (and I assume other abilities) only work against specific enemy models, and do not take into account enemy ranks or health pools

Also mentioned in this: [url]https://www.bungie.net/en/Forums/Post/257106734?sort=0&page=0[/url] No matter what, it is impossible to manually detonate the void detonators through damage on knights, minotaurs, or wizards, and maybe servitors (didnt test much on these), regardless if they are red bar, yellow, or bosses. For example, red, orange, yellow, escalation protocol boss, and champion knights (and knight varients) all are affected by this, but enemies with the same health pool are not (like vandals, and this is easy to reproduce in the tribute hall where a knight and vandal have the same rank and hp). This does not seem to be intentional, because the behavior is so inconsistent. Would really like some clarification
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#Help #gameplay #bug

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