Could you guys please chill out with the boss immunity shields. They dont add anything but time to the vast majority of boss encounters, and they actually make some bosses just flat out not fun to play. Nokris for example in the Means to an End quest, why does he get immunity 4 times during that fight? It's not fun and doesn't add ANYTHING to the fight, it actually takes away my ability to use a super, 2 hits in and he's -blam!-ing immune. I honestly don't mind it as a mechanic sometimes, but y'all have gone nuts with it, it's part of way too many boss encounters now. If you're gonna make a boss battle last 3 times longer than it should, ill take bullet sponges back, because at least I can pop a super and feel like it did something against them.
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#destiny2
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Idm most. Just fanatic is the worst