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originally posted in: Nailing down a less discussed issue.
10/21/2020 3:14:32 PM
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OP: [quote]We CREATED challenges when the game became too easy.[/quote] On another post where the OP is complaining about people speedrunning strikes: [quote]all I'm suggesting is that those of us who enjoy shooting aliens be allowed to do so[/quote] I wasn't aware shooting aliens was a challenge.
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    A Lion of Judah
    A Lion of Judah

    - Israel Will Remain - old

    You think speedrunning isn't casual how cute. The two concepts are not remotely related. Halo created a space you could do anything you wished with. You could be casual or hardcore, anywhere in between and it was cool, because there was a game mode for that. We created challenges, they weren't forced or unimaginative like present day "challenges". Strikes were designed for casual shooting, not for coin farming, that's considered an exploit/cheese. I didn't complain about Speedrunning, I suggested that strikes have separate lobbies for people who think cheesing tokens for next season is fun, and people who want to shoot aliens. I play plenty of challenging games. Destiny, in no way is a challenging game. But the attitude of production is all "beat the Joneses" rather than a mix of that, and "fun just cuz". I don't go into strikes to clinch ass with basement dwellers who pride themselves on token farming, I go to relax and shoot shit with other people, without any real stressers. When you're sprinting through and despawning stuff, forcing other people to play your way, that is selfish. I don't care that you want to run and jump for tokens, it isn't going to bother me as long as it doesn't affect me when I'm doing my thing. You combining these two issues is a huge reach. It's pathetic honestly. A: I think speedrunning strikes without a separate lobby forces others to play that way, when alot of people are not in strikes for that purpose. They should have separate lobbies. B: new gaming culture has been catered to, too much, and it isn't healthy for the gaming community as a whole, and we should look at creating a space where all types, new and old can find a lane to enjoy. If anything the posts support eachother. Grow a brain before your next response or I'm just going to block ya.

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  • [quote]You think speedrunning isn't casual how cute.[/quote] Debatable depending on what you are speedrunning. Raids, not casual most of the time. Strikes, absolutely casual most of the time, so we don't disagree. The problem is that you want to separate the strike playlist because you don't like the way other people play. You argue that speedrunners are being selfish by not allowing you to kill all of the adds. I would argue that people like you are being selfish because you are wasting my time in the strike. You are never going to make everyone happy. If you create 2 playlists, it is actually counterproductive as you are now making a 'competitive' playlist, which as we both agree is pointless since strikes are meant to be casual. I actually like many strikes that have rooms of adds to kill, The Pyramidion and Warden of Nothing are two great strikes that come to mind. But if you think I'm killing a single add in the Infinite Forest, you are dead wrong. [quote]We created challenges, they weren't forced or unimaginative like present day "challenges".[/quote] Players create challenges in Destiny all the time. Anything from forcing yourself to use a non-meta loadout for raids, to soloing Nightfalls, to speedrunning certain activities. There are some challenges in the game that are genuinely difficult, while others may be less difficult, but are fun to try. When I went for my Solo Flawless Pit for example, instead of ball duping, I wanted to do it legitimately, which added an extra layer of difficulty to some encounters, but it was fun to do. [quote]Strikes were designed for casual shooting, not for coin farming, that's considered an exploit/cheese.[/quote] While I agree Strikes are designed to be casual, if you think speedrunning strikes is an exploit, you are out of your damn mind. Playing efficiently isn't an exploit, it's being smart. [quote]I don't go into strikes to clinch ass with basement dwellers who pride themselves on token farming, I go to relax and shoot shit with other people, without any real stressers.[/quote] Didn't you claim you thought speedrunning was casual? Why would you need to 'clinch ass' to keep up? hmm... [quote]Grow a brain before your next response or I'm just going to block ya.[/quote] Excellent, an ad hominem attack with threatening to silence opinions you dislike, sounds about right. Have a nice day.

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  • 1
    A Lion of Judah
    A Lion of Judah

    - Israel Will Remain - old

    Yet again you draw ridiculous conclusions. Speedrunning is not hard to do, but it requires actually trying to go fast. Clenching ass means stressing about time or some other bullshit nonsense. Strikes aren't designed for token farming or skipping every damn enemy I don't kill 100 percent but I'm not fruitcake skipping my ass past a bunch of enhancement cores with legs because I want ten or twenty more vanguard packages. I do strikes because they're a combination of easy shards, easy cores, easy kills, and no time limit. Imagine how pissed people were with time limits on everything in the game, well speedrunning in an open lobby is like enforcing a time limit on how long I have to farm what I'm farming. Strikes ARE casual whether you clench ass or relax. I prefer not to have some bozo forcing everything to be a token farm. That isn't efficient to me because I don't care about day one raiding. It literally has no bearing on what i do in the game, therefore speedrunning is not efficient at all. I like variety and having tons of engrams and shards and cores helps me get the thing I need, I level up through the season and save the raid for later because there's literally nothing else to do after that, except crunch some catalysts, bounties and mats in strikes. Rolling tons of weapons and armor for some variety and mixing it up. Wanting a lobby for strikes to be played as they were intended is not some orwellian oppression. It literally affects the speedrunners zilch. I'm blocking you because you can not edify me in anyway with your analysis, perspective or opinion. Not because it differs from mine.

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  • ok boomer

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  • Are you offended? Did he call you out?

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  • No, not offended, I just recalled his earlier post where he was complaining about not being able to kill 100% of the adds in strikes because people want to be efficient and get the strike done as quickly as possible. I found it funny that the OP was talking about creating challenges in the game, yet he plays casually himself. Just an observation.

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