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originally posted in: Tribute Hall
10/21/2020 1:24:20 PM
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every planet is a firing range, go anywhere and test away. fireteams can be formed anywhere, and is actually more of a pain if people are sitting in an extra load screen just to join them. the bank is in the tower, on multiple apps, not as if you are losing access to it. public events will reload your reserves the same way. the only thing you'll be missing out on is your "emotional attachment".
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  • Edited by xbroggiex: 10/21/2020 4:53:58 PM
    So I gotta go to a place and find a flag just to get full super and ammo just to go into a lost sector to efficently test a build instead of having a place that will just give me all ammo and super and have enemies right next to me to test on? Why are you defending making stuff more annoying to do? An MMORPG or w/e Destiny is, without having an efficient space to test builds is dumb as hell. Literally every MMO has some form of place to test builds and abilities efficiently.

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  • so did you not go someplace to get to the tribute hall, and look for the packs on the wall to refill them? the open world has tons of enemies to stand next to, that respawn regularly. I'm not making anything annoying to do, I'm merely a gamer commenting on a post. the open world is a great place to test things in an environment where death doesn't matter and the enemies aren't a stationary target. this being a FPS is unlike the standard MMO of click to cast and target, you have to actively aim here. a stationary target won't show you how you would react in actual use.

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  • Edited by xbroggiex: 10/21/2020 6:48:13 PM
    Tribute Hall has easy access to the ammo and super as well as enemies. Also, a relatively small area so that its quicker to load. While in the open world I have to rely on a public event happening just to get ammo and super to test a build, which means I have to load onto a planet run up to the flag then go into a lost sector to "efficiently" test a build, which isn't that great because it also doesn't account for different enemy types like the Tribute Hall does. So, to test against different enemy types I have to run around the entire solar system just to test when the tribute hall allows me access to most factions. Tribute Hall made it much more simpler and was a great QoL update. It still has its purpose for testing different damage altering effects without enemies constantly moving and shooting to make testing inconsistent. It's not all about testing it in actual use or how you would react, its testing to see its most efficient use, very quickly. Tribute Hall makes it easier to test builds, test DPS from different builds, weapons and new perks.

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  • I already understood all of those things. The point being is the hall is leaving along with Calus, all of the things you could do you can in world. Is the hall more effective or a nice QoL update, it's leaving. Logically looking forward, you do what you need with what is available.

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  • You come off as trying to defend Bungie removing it in some twisted way with your previous posts. The OP is about trying to get Bungie to listen... like they do that anyway... It doesn't need to be vaulted because it has a pretty important use within the Ecosystem of Destiny 2.

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  • you take it as defending because of undue emotional attachment. the OP is pleading a case on deaf ears. Calus and his entire story is being sunset. the Hall is a part of that. so if you feel it doesn't need to be or not is irrelevant. it is part and parcel of the Calus story, it is part of their plan, it's happening. your feelings aren't a part of the equation.

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  • Edited by xbroggiex: 10/22/2020 4:48:09 AM
    So just don't bother giving feedback to Bungie because... your view point doesn't matter? No wonder this game is in a horrid state. Its not emotional attachment. I ain't complaining just because its going away, I am complaining that its a pretty useful feature thats going away that shouldn't really be removed. I don't care about the other planets, gear and other stuff, but when you got a pretty useful feature and even Bungie acknowledges that its useful then remove it anyway shows that Bungie is so inept and tone deaf that it will convince most people they only got interns working on the game. If they replace it thats fine, but removing it is a dumb decision if there is no replacement.

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  • stop the dramatics. you and everyone is free to give feedback. doing so you must utilize common sense and logic. just because you don't like it doesn't mean they will change it, common sense. logic, it's leaving, all of the things you pretend you will be missing you can do in open world. common sense, they have made their collective minds up to move in a direction, spent time and money to do so. Logic, you not liking it doesn't pay their checks, bills, nor develop anything in the game. more likely than not their direction will stay the course. these forums are filled with dramatic people with unrealistic expectations, which leads to angry people with hurt feelings because Bungie is doing something they don't like. get over it

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  • Edited by xbroggiex: 10/22/2020 2:59:00 PM
    Logically you wouldn't remove the Tribute Hall because it has quite an important role in a supposed MMORPG. Just because you "can" do it in the open world doesn't mean that is a valid enough reason to remove it. Its an unrealistic expectation to keep certain pieces of content in the game because they have quite some important utility? I've utilised common sense and logic and thought... "Why does this need to be removed when it serves quite an important purpose?" It's not hurt feelings its questioning why Bungie is so inept they can't see they are literally throwing out useful pieces of content.

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  • you're still stuck on something you should have grasped prior to the post. something explained multiple times. Calus and his entire story are leaving, why would his Hall stay? since you claim it makes no sense, answer that basic question. you've been dramatic, emotional, and shown no logic or common sense, so save your back pats guy. it's use is outlived with the content it's going away with, everything you stated as a reason to keep it are things that can be done in the open world. it is not necessary, it is not needed, you simply want it and have a clear emotional attachment to it. get over it.

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  • The hall could stay as a system within the game that we could continue to utilise even if the rest of the content has been removed. It can be a "moment in time" like strikes are so it has no bearing on the current plot of the game. "It is not necessary, it is not needed" Pretty sure it is very much needed for a very important purpose, for testing builds. Sure you can do that in the open world but its like Mcdonalds having a drive through so you can easily order food without needing to get out your car and enter the place but suddenly they just got rid of the drive through because... "reasons"? So now you got to park your car then get out your car and walk into mcdonalds just to order food but you gotta go to 4 different machines/people for 4 different menus just to order what you want when it was much quicker and efficient before with the drive through where you could get what you want. I will continue to keep pushing that it should remain in the game no matter what, because the decision to remove it is so dumb that it would figuratively make an orangutan scratch his head. If it was an emotional attachment I would also be arguing for other pieces of content to stay, but I ain't because they don't serve that much of a universal purpose like the Tribute Hall does.

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  • Blah blah blah. Long ass post to ignore the reason it's leaving in favor of what you want. Pointless repetition in your replying shows it's purely an emotional outcry. It's leaving get over it. You've lost nothing.

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  • Edited by xbroggiex: 10/22/2020 7:15:43 PM
    Okay what's the reason its leaving? Because just because Calus stuff is leaving isn't really good enough of a reason, it actually isn't a reason. Its a negative change for the entire player base, there is no positives to removing the Tribute Hall. We've lost a big utility tool for the communtiy thats what we lost. Dumb decisions will be criticised whether you like it or not.

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  • that is the entire reason, it takes no thought to see the logic that if everything Calus leaves the hall would as well. to not see that would mean you are either incredibly stupid, willfully ignorant, or just a spoiled entitled brat who is foot stomping mad they can't get their way. you can test builds elsewhere, you've lost a minor convenience, not a game mechanic crashing piece. it's leaving, your feelings won't change it, either move forward, move on, or remain miserable over the change.

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  • Edited by xbroggiex: 10/22/2020 7:32:13 PM
    So hall can't stay because everything Calus related is being removed when they could just... keep the hall? It doesn't matter if its Calus related or not just because all Calus stuff is being removed doesn't mean the argument to keep it is invalid. I even would've settled for a replacement in the Tower or some other form of testing ground like the Tribute Hall, but they haven't really shown anything to replace it. It's a convenience that didn't need to be removed, yet they do it anyway. Its a tone deaf decision no matter how you cut it. Even if my opinion doesn't change it still is my opinion and I will continue to bang on about it, because I believe this decision is completely dumb. In the end whatever, I still like the game. But this decision is dumb.

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  • again you're confusing what you want versus what is reality. reality is it's a part of the Calus line. it's being retired along with the rest, and that is it. this is the plan they have, it is what they are doing, and what you want or feel isn't in the decision making process. the decision isn't dumb, it's not what you want. you not being able to discern the two is dumb.

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  • Edited by xbroggiex: 10/22/2020 7:45:20 PM
    Like I said even if it doesn't really change anything I will continue to criticise it. Just because its already set in stone doesn't mean you can't criticise the change. You are trying to shutdown criticism by saying "It doesn't matter what you think it will happen anyway" which in this case might be true but still doesn't make the criticism invalid in anyway shape or form. Also, again just because all Calus related stuff is being removed doesn't mean you can't criticise certain pieces of content being removed, which in this case the piece of content serves utility which is a valid reason to have the opinion of why it shouldn't be removed. My reasoning behind why I think the decision is "dumb" stems from a number of different objective truths. * Console players now have longer load times and more load times to test out builds. Same with all players really. * Now to test against different enemy types you have to travel all across the system to test instead of a singular small space. * Now its a little bit more annoying to test the most efficiency you can squeeze out of a weapon, build or setup. It's still possible its just more of a pain for the player.

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  • You and reality have never met have you? You are free to criticize, as I am free to point out everything you can do in the hall, the rest of the game has the ability to perform. That in no way is trying to shut you down, it's pointing out your way forward. You really have been a bore.

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  • We don't really know the entire "reality" because we don't know what goes on behind the doors at Bungie, for all we know it could be reversible or irreversible. But we are still free to criticise changes. I ain't arguing that you aren't free to point out solutions to what we can do outside of the hall to make up for it but I am free to still point out that all of that can be made much efficient and easier without removal. It comes off as trying to shut down criticism when you really bang on about how it doesn't ultimately matter what you think because the change will happen anyway which to me is insinuating that we shouldn't share our criticism at all because what is happening is finality. Which we don't entirely know, neither do you.

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  • first you tell me I come off as defending Bungie, then I'm coming off as trying to shut you down. yet in all I merely pointed out real counters to the OP's post that is all. then here you come with the ridiculous notion that going to a planet and touching a flag was totally unlike going to the hall and grabbing ammo. once countered you could tell you felt attacked from the start. I merely pointed out reality vs what you want. never once gave an opinion on if it should go or stay, if it was good or bad. then you summed it up by stating how utterly pointless you complaining to me through all of this. because you don't know, only they know what the future holds. they may replace it they may not, inanely going at me over pointing out counters to the OP isn't going to change what they are doing.

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  • thats pretty un-gamer of you bro I think tribute hall should stay in one form or another, purely because its just more efficient for many other alternatives you listed. No other area lets you get max ammo consistently seconds upon entering the area. No other area consistently lets you test damage builds and gives you a safe space to swap weapons and gear between tests. Its mostly a disservice to the players after their calls for a “shooting range” were answered. and yea the leviathan space is cool, but it can pretty easily be changed to any location with enough time. If it leaves and then comes back by mid next year i’d be happy. Not permanently

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  • Ungamer? Wtf? I'm sorry that rational thinking is lost on people here.. Again every thing Calus is leaving, hence his hall leaving. It makes sense. It requires no thought for it to make sense. It maybe the most efficient, yet not at all the sole source. Things don't always go the way you want. Things keep moving forward no matter how you feel.

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  • the vibes are too off man, have a nice day

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