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10/10/2020 9:33:56 PM
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Idea to make Trials of Osiris more approachable for casual players

Let me first start off saying that this is coming from someone with a lot of time in trials, I believe I have like 15 flawless runs or so and good stats.But I find it extremely frustrating to go up against a team of people that have 1000 flawless runs between the three of them, each with 3000 elo, meanwhile I’m just having fun and trying to help a clan mate get flawless for the first time. I have two ideas that could help eliminate this scenario and make it more appealing to the more casual player. the first one is quick and simple... skill based matchmaking. Your team goes up against people of equal skill/elo. The second idea is the one I’ve had since D1, there is a flawless number bracket. People with 0 flawless go up against each-other always, 1-10 flawless goes up against each-other etc. when you get triple digit flawless then you’ll only go up against that kind of competition. People that have high number of flawless will have more bragging rights because they are going up against the best of the best while the low tier have a better shot at the end goal. Now it’s not perfect by any means but considering the population size of trials right now, one of these options could revitalize the community. I’m curious what other people think of this idea. Is it a good idea? Bad idea? What are your ideas?

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  • Edited by kellygreen45: 10/12/2020 6:59:28 PM
    The Survival playlist was the "fix' for Trials. Trials by its nature is a predatory game mode, not a competitive one. It doesn't work any other way. If you were actually, properly skill matched, you'd only have odds of about 128 to 1 of going flawless. So the whole enterprise is about allowing the best teams and players to exploit weaker players and weaker teams....while avoiding playing each other for as long as possible.

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