Let me first start off saying that this is coming from someone with a lot of time in trials, I believe I have like 15 flawless runs or so and good stats.But I find it extremely frustrating to go up against a team of people that have 1000 flawless runs between the three of them, each with 3000 elo, meanwhile I’m just having fun and trying to help a clan mate get flawless for the first time.
I have two ideas that could help eliminate this scenario and make it more appealing to the more casual player. the first one is quick and simple... skill based matchmaking. Your team goes up against people of equal skill/elo.
The second idea is the one I’ve had since D1, there is a flawless number bracket. People with 0 flawless go up against each-other always, 1-10 flawless goes up against each-other etc. when you get triple digit flawless then you’ll only go up against that kind of competition. People that have high number of flawless will have more bragging rights because they are going up against the best of the best while the low tier have a better shot at the end goal. Now it’s not perfect by any means but considering the population size of trials right now, one of these options could revitalize the community.
I’m curious what other people think of this idea. Is it a good idea? Bad idea? What are your ideas?
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I don't believe the design of trials is meant for casuals. It's meant to be for more of the hardcore PvP player, need light level and skills. I have 4000+ games of PvP, soloed to legend for my not forgotten. The best I've ever done is 4 wins on one card 3 times. I don't really try that hard and usually just play with randoms from lfg, but I don't mind if I never go flawless or even get 5 or 7 wins.