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Destiny 2

Discuss all things Destiny 2.
Edited by Seoul: 9/20/2020 5:40:56 PM
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Seoul

Snipers are living on recruit mode across the board in PVP

List of Advantages - Very high AA (aim assist), (AA + Range influences bullet magnetism regardless of controller or MnK) - Low Zoom with no drawback - No sway when moving (easy to side step in and out of cover) - Infinite hard scope (these are the ones that hate 3rd peaking) - Reliable handling - Hit Scan (no need to lead a shot) - Extremely high body-shot damage (looking at you high impact and adapative) - Side effect advantage: Primary weapons have such a slow TTK, making snipers even more dominate than they should be. [b]- The only weapon besides linear Fusion Rifle that can benefit from being flinched.[/b] (big issue in 3v3 modes Con [spoiler]3rd Peaking and another sniper user[/spoiler] What else did I miss?

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  • Doesn't matter. With how aim assist is an upgradable stat, and how bullet magnetism remains strong on top of P2P connections...this game with always remain unbalanced. This is especially true on console. Special weapons paired with those statistics and perks that literally make them better, means that there will always be too many ways to mimic "skill" in the crucible. There are just too many things to balance. The sandbox is littered with so much garbage that skill becomes harder and harder to see amongst a sea of bullshit. I have a 1.16KD on PS4. According to various PVP trackers, that puts me in the top 16%. Imagine a pvp experience so bad that literally anybody above a 0.7 is considered an above average player.

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