I had an idea for these exotics.
Warlock: kills heal the user, stacks up to 3.
Hunter: kills boost reload speed and mobility, stacks up to 3.
Titan: kills increase damage, stacks up to 3.
Each can share their buffs, so every ally can get the buff.
People who arent wearing one of the exotics can only get 1 stack, people who are can get 2 stacks. And the person wearing it gets the full 3.
Ie: a warlock and hunter bothe wear them, both the hunter and warlock heal on kills and boost speed on kills.
If there are 2 of the same guardian class wearing them, the buffs get an extra stack. (If there are two titans wearing them, people without the exotic get up to 2 stacks, people who are wearing them get up to 3 stacks, and people who are of the same class and both are wearing the exotic get up to 4 stacks.
This will make them great on their own but much more powerful when used together.
Any thoughts on the idea is welcome.
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How does Healing stack?
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I was thinking that like the amount recovered per kill increases. Like tier 1 is 15% per kill, tier 2 is 30% per kill, tier 3 is 50% per kill, and tier 4 is 65% per kill.
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My guess is recovery rate? The damage thing would be too much maybe like make enemy damage weaker rather than buffing damage output
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For the damage thing I was thinking along the lines of a pseudo swashbuckler.