Why exactly is the new Ghost system great or good?
First of all, it was made on purpose to drain further on exotic mats/masterwork cores because right now every perk you want can be obtained by drawing a Ghost from collections for a bit glimmer and shards.
- most exotic Ghost have 10% XP and more rewards from Public events completely nullifying ANY individual XP perk you could add with the new system
- many legendary Ghosts have specific location based bonuses for material increase (ETZ ghosts for example always have them)
- crucible Ghosts offer bonuses purely based on, you guessed it, Crucible (glimmer, XP etc)
- many Ghosts even have fixed perks with useful stuff, so you don't even need to waste further mats/glimmer/shards on getting a perfect roll
So, let's assume you need a Ghost with a specific loaction based drop bonus and you know that specific Ghost can roll these perks. It won't take long to draw the same Ghost with nearly all locations for the ressource finder.
I mean, it takes maybe 5 draw.
This system AGAIN, was not created to be QoL improvement for us, the players. It was simply designed to let you grind more.
The new system more or less will force us to invest mats right now which could be used elsewhere (weapons).
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1) Cozmo confirmed that Master working ghosts won't ascendant shards, having a similar cost to Master working weapons 2) I want speed demon + guiding light on my rhimed shell gosh dang it.
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Why would you care about draining the materials when we recently had the double loot week? The changes are fantastic and I’m glad I won’t need to have multiple ghosts anymore.
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Edited by GalaxySpider: 9/23/2020 7:19:15 AMAs if one(!) week of double loot changes the fact that Bungie wants to drain players' mats they farmed/gathered for several weeks, if not months. Especially for nee players it's a kick in the balls. The same happened with Eververse. Yeah, we didn't need to pay any more bright dust from stuff out of collections, but at the same time the dust prices skyrocketed in the shop, just to drain players from bright dust to make them buy with silver. The Ghost change was pointless.
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Oh no, players will have to use a few Enhancement Cores on a couple shells. The horror.
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Edited by Soundwave: 9/22/2020 10:14:12 PMWhen has Bungie ever did anything without selfish intent? Cosmo did confirm ghosts would have very light costs though. Like only shards and cores, no prisms or ascendant shards. EDIT: Oh and only a bit of enhancement cores, legendary shards and some glimmer to be able to finally be able to use my Gilded Shell with Guiding light? Sounds like a deal to me and I'd happily spend even an ascendant shard any day to be able to swap out the perks.