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9/20/2020 6:35:01 AM
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Destiny pvp will always need adjusting but currently it’s in a very good place. Most weapons types can be competitive which is a good thing. I think with sun setting coming in we won’t run into massive weapon nerfs like we’ve had in the past, unless it’s something completely broke like Prometheus Lens. So I guess pve only players should be happy about that. In terms of the supers I really like the look of new stasis classes but honestly they sound like a nightmare for pvp. I hope it’s not completely broken in pvp and needs adjusting and nerfing which ruins its pve effectiveness. Bungie knows that and I think they have been doing that okay recently? 🤷🏻‍♂️ . I think supers are starting to have lanes anyways, most the top pvp supers you wouldn’t use it pve anyways, and vice versa. Ps just want to point out how ironic it is to highlight crying pvpers, when your post reads the same way 😂
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  • I play for the story, and you aren’t completely wrong because in my mind the way I want to play isn’t viable because of this never ending chase for balance. Sure end game activities will always have a “meta” but it’s to the point where I can’t even one shot the weakest enemies in the game with a primary headshot anymore. Loaded up D1 yesterday for example and was cleaning up ads no problem with my fatebringer, meanwhile in D2 their isn’t a hand cannon that even comes close to that potential even with similar perks thanks to the sheer damage differences.

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  • Well snipers and mtn top are completely dominant right now, as well as 600 rpm autos. Nerf those and the game will be pretty balanced.

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