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originally posted in: This Week at Bungie - 9/17/2020
Edited by mja calg: 9/20/2020 9:29:09 PM
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Ghosts are Bungle's main focus of attention? Really? So instead of fixing things like HDR adjustments (which are still non Functional - blacks are completely crushed while Brightness slider still does nothing), you guys are concerned about "Ghosts"? Or how about the fact that Hawthorn Clan rewards are not even +1 light level and it sounds like this will be broken for the rest of the Season? How about you do some Real work and have Regional Dedicated Host Servers and "Sunset" your Halo era 2008ish Peer to Peer Networking model?
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  • Totally agree on the hdr problem. I've tried every adjustment I can think of with my tv and xbox one x, but still can't get rid of the black crush. If they can't fix it then they need to make these dark areas lighter or add light sources like candles, lamps etc. Make ghost flash light an option to turn on as well.

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  • Edited by mja calg: 9/20/2020 9:29:46 PM
    I'm in the same boat. My Only solution on Xbox is to disable HDR before I play Destiny 2. No other game is as broken as this one is for lack of Video controls. The sad part is they used to list this as a known issue, it's not even on their "To Fix" radar anymore. Just one more reason to not spend another Dime on Destiny going forward - they don't deserve our money.

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  • I've said this for years. Destiny was patched together using various Reach and ODST activities and simply replacing the models with Destiny characters. The games were developed at the same time. Brutes are cabal, sangheli are the fallen, hive are the flood. Perhaps the only original combatants would be the vex/taken with their teleporting abilities. All public events in Destiny are Halo Firefight with RNG rewards and commentary. Nightfall/strike modifiers are a direct port of halo modifiers, just different names. PvP was copy pasted. Bungie wants us to continue paying for a product designed [i]over ten years ago[/i] with no innovation.

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