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Edited by kellygreen45: 8/16/2020 9:04:08 AM
1
I followed it VERY CLOSELY. So I know exactly which interview people use to try to accuse him of lying. I know what question he was asked. I know exactly what he said. So I know exactly what sort of “Reality Is Whatever We Say it Is” Game gamers we’re playing, and why the investigation into potential false advertising in the U.K. was quickly dropped. Because when you look at the ENTIRETY of the evidence, and the HOURS of interviews that man gave explaining AND SHOWING what kind of game NMS was going to be...it quickly becomes apparent that he didn’t lie. There was no crime and there was no case against them. Just angry, poorly informed consumers looking for someone to blame. If you paid attention beyond that one sour of context quote from that one interview you knew you were getting a single player survival game. This is EXACTLY what I’m talking about. This desire to twist what a developer says to mean whatever serves the gamer is PRECISELY why devs don’t want to talk to us and why we don’t get transparency. Because we show—time and again—-that we can’t handle it responsibly. You don’t have to send death threats to be part of the problem. Just never be willing to accept that you made a bad purchase decision on incomplete information, but instead look for someone else to blame for it. Just always be looking to blame the devs for whatever negative emotion you happen to be feeling, and for whatever action you took (I am responsible for nothing. Not even my own actions). I knew exactly what to expect from NMS. Hello Games delivered the game they said they would. That game was disappointing and wasn’t very fun. That’s life. If you’re unhappy either learn from the bad purchase, or get a refund and move on. If I tried to slander the devs of every game that I spent money on and didn’t enjoy playing? [i]I wouldn’t have time to do ANYTHING ELSE.[/i] I learn from MY mistake, and I let that inform future purchases. I’ve been burned so many times by Ubisoft that you’ll never see me get excited about one of their game. I’ll only buy them after do a ton of homework into what I’m getting.... ....and that still only brings them down to the level of ordinary dissatisfaction that you sometimes get with things you buy. But if I’m spending my money that is my responsibility to myself. It is RANK HYPOCRISY to argue that developers are responsible for their actions. While gamers are just helpless puppets who are never responsible for anything. Not even their own actions. If you accept that gamers can act irresponsibly in big ways (like sending death threats) then you can’t drive past the fact that they also do in smaller ways. Ways that help make the relationship between gamers and devs toxic.
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