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Edited by kellygreen45: 8/16/2020 3:27:31 AM
1
Again. Thank you for demonstrating my point. Everything is always the fault of the developers. The gamer is never responsible for anything. Not responsible for their choices. Not responsible for their actions. Not responsible for knowing their own taste in games and choosing accordingly. They are never responsible for making a poor purchase decision. Ever. They are just perpetual victims. Around a luxury product that no one really needs. Hello Games caught a last minute bug before No Mans Sky shipped. They delayed the games release just three weeks to fix it so that the game worked properly. But that [i]community[/i] was so hyped out of its mind that the devs were receiving death threats for delaying the game. Then I don’t have to tell you how people reacted when the game was released and people found out how little there was to do. I’ve never seen a group of gamers behave so badly in my life. Don’t like? Go get a refund and move on. But no. More death threats to the devs. Accusations of lying by gamers who couldn’t be bothered to learn about the product they were spending their money on. So when they actually got the product the devs said they were going to make—-a single player survival exploration game—-they got irrationally angry. Now what message is the dev supposed to take away from that? Get the product out on time no matter what? Give us a good game no matter how long it takes? Or that gamers are crazy, immature and impossible to please? And will threaten to kill you if you don’t give them what they want....and the devs are supposed to guess at what that is from moment to moment?? This is why most devs try to interact with their communities as LITTLE as possible. Who in their right mind would INVITE this into their live?! Community Managers get paid to deal with this. Devs don’t. They don’t want to deal with it..,and I don’t blame them. Gamers say they want transparency but then—as a group—we start throwing tantrums the second we don’t get what we want or don’t like what we hear. Hurling ridiculous levels of abuse at people from the safety of Internet anonymity. Well behavior like that has real world consequences. When people see that this is they way someone is going to act? They ignore you. When you show that you’re going to be selfish and unreasonable? They ignore you. You teach people how to treat you...and gamers have taught devs to treat us (as a group) like a unruly two year old throwing a tantrum. Then we have the nerve to act surprised and insulted when they won’t treat us with respect in return when we show them none whatsoever.
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