Thats why you have no day 1 clears right? Because the puzzles are a joke? Thought so. Ive played FF so you cant pull any fast ones on me :) The raids are interestint sure but design wise and gameplay wise... A joke. Its just 20 people running around with very little synergy, doding some red outlines and obviously telegraphed attacks. Just doing the same rotations over and over and over again. Its tired ans boring. There is no intamacy. Barely any actual teamwork on a small scale and hardly interesting mechanics. You can go into a day 1 raid on FF which I have both seen and done, and beat most of the bosses in the first try. Its predictable and bland and involves no real mechanics and team based combat challenges like Destiny. Not sure how you can even begin to attempt to say Destiny doesnt teach players mechsnics when that is literslly ALL it does. Every single raid in the entire gamr introduces one mechsnic in an encounter and then makes things harder and combines them all at the end. Unlike FF where you just try to memorise the timing and animations of the 30 different boss attacks while spamming your rotations.
Gameplay is very different but you would have a hard time convincing anyone that FF gameplay is more fun and polished than Destiny its not even close. As i said graphics are better and incredibly more detailed that is a fact and makes content generation a lot slower. Im not saying FF needs to have amazing graphics to be good but its simply an advantage to content generation. Need i even go into Destiny's lore which beats literally every other game in existence giving amazing backstory to the raid, why it exists, why the mechanics work the way they work, what happened to characters that last entered the raid and the affects it has on the overall story. Its insane.
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