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8/12/2020 2:31:15 PM
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[quote]Goodbye and Good luck. Not every game is for everyone. Some people loved Jedi: Falken Order. I got bored and frustrated with the clunky movement controls after about an hour and never looked back. Loot games are for people who want a long term relationship with a game and enjoy grinding familiar content. So most loot gamers have low-need-for novelty personalities ( I can eat the same thing for breakfast each day for weeks before it starts to bug me). But many shooter gamers have a high need for novelty. They get bored and frustrated with repetitive tasks and a lack of newness. Nothing wrong with that. Until you try to force yourself to do something that is repetitive [i]by design, [/i] and is intended for people who enjoy that repetitiveness. So while I believe you when you say that the grind isn’t fun for you, understand that there are people out there (like me) who do enjoy it.[/quote] This "loot games" thing. D2 is not the first loot game. D2 was seemingly a place for people who didn't like the other loot games. Else they would still be playing WoW.
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  • But what Bungie tried has failed. ...and it failed years ago. They just hid that failure from us. Which is why I said last year that some people weren’t going to like the changes that were coming.

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  • For the millionth time, this game has never been a Looter Shooter, or a loot game...whatever that is.... The original writer specifically said he wanted a space Odyssey....sci-fi MMO like game, but not like every other MMO where you just throw numbers at the screen. This game is what Luke Smith thinks it should be. I can promise you, he never said loot game, or Looter Shooter. He is a WoW head. Games have loot in them....every game does. That doesn't make them loot based, loot games, or Looter Shooters. That is why you feel this game has failed as a loot game. Because it never was.

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  • MMOs operate according to the same loot system principles. The details are just slightly different.

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