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originally posted in: Can we get D1 reward screen back?
7/7/2020 11:47:52 PM
1
Man, when I look back at the first game, the director screwed up big time removing a lot of what the game had and never brought any of it over. Things like the Grimoire cards. Having more of an organized vault space. A decent shader system and shaders. A skill tree we could somewhat customize. The ability to actually improve stats. A way better loot system. Vendors that were actually useful. Factions Content a lot of content that was replicable. All story missions were placed on the maps, etc. More freedom to play how we wanted to play, even solo players. Not all of it or that often, but the content in the game was kept relevant. The design for gear was better. Leveling, in the beginning, was rough, but later fixed that it was a decent system. The material was more useful, and even when some material was not of any use, we had the option to trade with the Speaker for other materials. Overall the game was designed better. Yes, it had it's issues as all games do, but nowhere near as many as this game actually has at this point, and a lot of it will never be fixed or can't be fixed because of how the base game was designed. It's such a shame this company chased off a lot of the talent that cared about creating a game.
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