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7/6/2020 8:52:30 PM
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you have a .87 lifetime KD, you are going to get your ass handed to you regardless of any complaint you can come up with. SBMM or CBMM, the only difference is with CBMM you wont teleport or skip. But guess what, The same good player(s) is still going to steamroll you.
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  • Wrong. With SBMM he would be playing people in his own skill range and stand a fighting chance. stop being selfish.

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  • It’s just as selfish to demand SBMM when it makes the game constantly laggy for a lot of us.

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  • What can I say, get a better Internet connection? I live in the EU and I have no issues playing with anyone except some folks in the rural US. EU, UK, Middle East, Russia, Central Asia, Far East... No issues. Maybe Aus or NZ would be tough but we are rarely online together. Heck, a few nights ago I was playing with a Texan, a Brummie and a Pakistani (among others,) no lag whatsoever. I understand that access to quality Internet may not be an option in certain parts of the world, but why does literally everyone else have to suffer through severely skewed games just so that [i]you[/i] don't lag?

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  • Edited by Fibby: 7/7/2020 10:41:41 AM
    I have fiber, let me know when something better is invented. You are in the bottom 34% of players so it is entirely possible you get way less connection issues, but a lot of above average players have to deal with it on a regular basis under SBMM. Better connections benefit everyone, SBMM benefits below average players that barely touch pvp anyways, and people who actually spend time in there shouldn’t have to deal with a poor connections.

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  • So make the "below average players" suffer constant losses so ya "higher tier players" can enjoy yourselves yep that totally ok.

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  • 🤦‍♂️🤦‍♂️ You are not going be playing against ”high tier players” every game, and chances are they will be on your team if you match one.

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  • I don't know what to tell you. Fiber is good for the last mile, but after that you're at the mercy of your ISP. I remember the days when regional (peer ring) and international traffic used to be prioritized differently, and priced separately. Perhaps your ISP is not prioritizing low-latency traffic outside of its own network, or the local peer ring? Distance is, of course, a factor, perhaps I'm luckier since I'm at a sort of a crossroads and I'm 50ms away from EU, UK, Russia and the Middle East. If you're in, say, Dallas, then you'll get sub-50ms ping to DC, LA, Miami and even Toronto, but you're screwed if you try to go anywhere outside the US or CA. You [i]could[/i] invest in dedicated bandwidth and priority low-latency traffic, but unless you do this for a living or need it for legitimate business reasons (like Telepresence) it's simply not worth the ridiculous premium. As for me, I used to barely touch PvP before the introduction of SBMM, but since then I've actually enjoyed it quite a lot, with the exception of Trials of course. I grinded out all of the pinnacles except NF, and enjoyed learning to snipe for Revoker, or land HC shots for Luna's (I was mainly using dad pulses before,) and even love scouts for Randy's, though I never got into the Erentil, Mindbenders, DRB, LoW and similar metas. Just not my thing. I do like running HC/Sniper these days, though I may switch to auto + shotty if I face a particularly sweaty team running the current meta. I've goofed around with builds like bow + Erianas/Duke with Lucky Pants, Bombardier's, Gemini, Ahamkara's, Ophidia, Kherpi's, etc. and used to have fun. Now, it seems everyone is mapping at 40m with autos or aping with Fellwinter's, and not much room for fun is left. The point is, there's a certain level of challenge beyond which no learning is possible, and no fun either. Games and learning share a very strong connection, but both require proper stimuli. When the outlook is too grim, there is no incentive left. That's why you don't study calculus in third grade, and that's why all professional sports have tiered leagues. I know D2 is not an e-sports title, but as long as there are performance-based rewards, it's a competitive activity nonetheless, and fair competition rules should apply. For the record, I am not convinced SBMM in the form that Bungie had it implemented is the right solution, either. We don't have enough details to know what, exactly, was wrong but if the top tier was having problems matchmaking, then the brackets were definitely not percentile-based but rather skill-based, meaning the top 1% were definitely screwed. Perhaps a working compromise would be to have the brackets be percentile based, say quintiles (top 20%, upper-average 20%, average 20%, lower-average 20%, and bottom 20%.) This will make sure that player pools are evenly distributed, while keeping skill brackets somewhat fair. It would still be skewed at the top end, but I'd wager that's where people would be least likely to complain about losing to better players. At the bottom end the skill gap would also be large, but much easier to overcome as the learning curve is not so steep initially. Whatever the outcome, it's clear that neither CBMM nor SBMM are without issues, and a compromise is needed.

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  • You got your way, bungie basically decided to exclude a certain level of player from pvp, other than comp which has always been toned down trials anyway, and wtf would a crap player enjoy that. It's time people realised that Bungie really did just make pvp elitist. And that is not a good thing long term

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  • Will u shut up, the SBMM does not make the game constantly laggy, that's ur McDonalds internet

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  • This ^^

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  • Edited by Fibby: 7/7/2020 5:42:31 AM
    Sure buddy, constantly playing in lobbies that connect players from two or three continents under SBMM has to do my with my internet, obviously not a matchmaking problem. I guess i just have to wait until something better than this fibre line is invented so i can ugrade to that...

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  • Yeah except now its even more laggy than it was. I am glad it got better for you, but for others its more invisible and vanishing people and thru wall shot than ever before.

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  • This. I've never had to report people for bad connections before, and now it's every second game. Unless a significant portion of the population is lag switching, CBMM is not doing its job well.

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  • [quote]What can I say, get a better Internet connection? I live in the EU and I have no issues playing with anyone except some folks in the rural US. EU, UK, Middle East, Russia, Central Asia, Far East... No issues. Maybe Aus or NZ would be tough but we are rarely online together. Heck, a few nights ago I was playing with a Texan, a Brummie and a Pakistani (among others,) no lag whatsoever.[/quote] Way to contradict yourself, saying to me in one post you have no issues at all, and claiming to have constant lag now.... 🤦‍♂️

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  • Exactly

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  • Wrong. He is slightly below 1. Well over 50 percent of all players have a kd below 1.

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