Because players don’t know how game design works
Why should they listen to them?
English
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[quote]Because players don’t know how game design works Why should they listen to them?[/quote] I don't need a pilot's license to look at a helicopter stuck in a tree and understand that's not right.
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So why have a feedback forum in the first place? Don’t confuse me for a fool , it just for us ,I know,Bungie doesn’t care that much on what is said in this forum. That’s pretty bad in principle but it is what it is. If I knew how to make games i would be making them, but most of us are just playing them . If a look at Destiny over the years it’s hard to ignore that it isn’t progressing towards a game that improves much more then it is now ( saying it mildly). And that’s sad ,it’s all over the place , storyline wise, pvp cheaters ignored for the most part, and content wise ,really lacking for a game this old. I am not a hater on the game just looking at it somehow objectively. Cheers.
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Bold of you to assume even Bungie knows how game design works... [spoiler]Spoiler... they don't.[/spoiler]
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Nah we just play their damn game and suffer through what are often downright amateur mistakes that a kindergartener could learn to avoid...
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Guess we end up looking like the kiddos though, still playing despite the toxic relationship.....
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Well I play because my mom and I both like it.
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Edited by MONKEYGOTRABIES: 7/7/2020 12:57:33 AMSo players' understanding of game mechanics has no utility when it comes to development? That's fvcking hilarious, because Bungle hired a blogger/journalist to be in charge of raid development and then game director for TTK. I'd been gaming longer than he'd been alive when he jumped from writer to development, and have been doing so since the first videogame platform ever constructed by man, so I had as much or more experience. So either gaming enthusiasts can have a deep understanding despite lacking actual development experience, or Bungle made an insane move and hired a person with no relevant skills or experience and gave him massive responsibilities in a multi-billion dollar franchise. Which is it? ANSWER : It's both. Enthusiasts go into development all the time, but Bungle made an enormous mistake and promoted Luke Smith far too early, and should have left him on raid design much longer before putting him in charge of the whole franchise.
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They shouldn't have asked then. You realize your uneducated snarky response is posted on a BUNGIE FORUM. You know, a place where the genius game designers you just referenced directly invited consumer input. Think a little before you give attitude as if you know more than the OP.
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I came in pretty hot with my own attitude on that, so I apologize. My point is the creators asked.
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No he deserves it, don't feel the need to apologize
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Pffft! Such a bold bite. This is obvious. Because Bungo don’t know how to make games either.
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But you act like you do. Are you calling yourself a hypocrite?
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Bungie clearly doesn't seriously play their own game given all of the shitty quality of life problems that never get fixed.
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'meanwhile in Warframe I have 8 different loadouts for just about every situation'
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Maybe because we play the game.
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Edited by Slayer1745: 7/6/2020 9:03:42 PMYea we should also have kept the double primary system and no random rolls like bungie thought was a great idea at the beginning of destiny 2 and it wasnt like people complained about that before the release but hey bungie knows whats best.
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Edited by Azlan: 7/6/2020 8:10:25 PMBecause one doesn't need to know how game design works to know if something could be done better. 22 years of gaming experience tells me that if you make a great game for the sake of player enjoyment and making a great game then people will buy it and love it and support it. Bungie have clearly lost sight of that at times and instead of trusting themselves and that gamer's will enjoy the experience they gave way to figures and expectations. They stopped playing the game to have fun and win and started getting played instead. They basically become Sorrento from Ready Player 1 instead of being Parzival and the high five.
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Edited by Doctor_Roidberg: 7/6/2020 8:08:54 PMYes, because people who have actually experienced the core gameplay loop and it’s faults can’t possibly have any kind of ideas on how it could be improved. It’s not like they actually experience firsthand the pitfalls and issues of the economy and loot system. No, no, the people who deal in ones and zeros know more than the people who deal in Shards and Cores. Those who play the game know nothing about how the game plays. Because THAT makes sense.
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Game design has nothing to do with considering suggestions. I'm sure adding the shop to the directory instead of the postmaster was more useful to the players base and that's called a great game design right?
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No one wants to go to the tower just to check eververse. And if everything is accessible from orbit, what’s the point of the tower?
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Edited by Yosemite Sam: 7/6/2020 7:00:35 PM[quote]No one wants to go to the tower just to check eververse. And if everything is accessible from orbit, what’s the point of the tower?[/quote] So you agree with the company that the shop was more Important to add to the directory instead of something actually useful. It's no wonder this company makes so many dumb decisions, it's players like you that encourage them 👍
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He really didn’t say that though. It’s a shitty situation and I think everything from bounties to vendors should be accessible from orbit, but real talk he didn’t say what you just interpreted he did. You applied a little bit of negging to spice it up. Just calling it how I observed it.
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Observe him more frequently and you'll call it differently.
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Honestly I just read the words and go from there. There are quite a few here that based on previous interactions, I’d be doing them a disservice by tempering my opinion on what they are saying based on what they have said in the past. Hell, dude I responded to initially I didn’t exactly have glowing opinions on based on the first initial interaction. I’m black and white with strangers anyways and I don’t attempt to look into hidden subtext as I hate it when people do that shit to me. Doesn’t matter in the long run; but it’s a quick way to have me check out of most conversations as those tend to go nowhere productive.