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6/20/2020 3:09:54 PM
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No... sunsetting needs to happen. Key word: NEEDS. Many people WANT to keep their gear forever, they WANT to use it in all activities. You’re going to have to face what is needed over what you want. The game is getting too cluttered. Thousands of weapons, in a game that only lets you use three. The game is getting too unmanageable. They buff an underperforming archetype? A forgotten weapon from years ago becomes overpowered and ruins the meta. Power creep is setting in: Remember the reckoning. You may hate this, but it is good for the game, and good for your experience as a player- though you may not like it now. There must be something to justify the loot chase... and with thousands and thousands of old weapons you can use over new ones, the loot chase dies, along with the game.
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  • Dork -Swagnuts

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  • Sunsetting the weapons we use now, just to reissue them at a higher level later is BS and you know it.

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  • -blam!-.. It's a game nothing is needed.. This game and powercreep? Ridicoulus bungie doesn't even know how powercreep looks like..

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  • Er, you understand that, with Light Level's, Bungie actively encourages and builds power creep into their game. So if they're building power creep into their game as a core mechanic why would they introduce something to "combat power creep" ? Simple answer - they wouldn't. This excuse for gear retirement is actually a blatant lie - a blatant lie that you really don't need to examine all that hard to see past. If Bungie really wanted to combat power creep, they'd stop making us increase our light level. And - as I've said in other posts - When someone equips level 750 gear and goes and runs the Contact Seasonal event (A PUBLIC EVENT, in a PUBLIC SPACE) successfully (WITHOUT being carried) I'll hold up my hands and say: "job well done, i guess light level really doesn't matter" I'll wait, looking forward to the stream. ;)

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  • Light Levels 100% ARE NOT power creep, I didn’t even know why you think that’s the case. If it were the case then you could go back to the older content and completely destroy everything as your way over leveled. No, Light levels are a form of gatekeeping content and looking it down until a few weeks later when your meant to do it and it’s also a way to artificially make content harder. Power creep in this game would be if they added an extra perk that’s a direct upgrade to previous ones (Kill Clip = 50%, Omega Clip = 100% or something along those lines.) Sunsetting is a way to remove the problem weapons, (Wendigo/Mountaintop/Delirium) without outright removing it/nerfing them.

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  • Respectfully - power creep can come in many forms including what you've stated but also including what i've stated. You state: : [quote] No, Light levels are a form of gate[b]-[/b]keeping content and lo[b]C[/b]king it down until a few weeks later when you[b]'rE[/b] meant to do it and it’s also a way to artificially make content harder. [/quote] Making content harder (artificially doesn't play into things when the entire level system and game in general can be considered artificial) by way of increasing an arbitrary number is, by definition, power creep, as it is literally inflating power levels required to do things in game. I state again, you CAN NOT go into this season's public events at Gear level 750 and expect to do any kind of damage. To say this isn't power creep but gun damage is power creep is bizarre as they're linked intrinsically. If the statement is framed differently: "Gear Retirement will curb some best in slot weapons to make other choices more viable" then your argument makes sense. Either way, from what I've seen, gear retirement does little to curb power creep.

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  • it is happening . The game needs it

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  • The game needs to sunset my truthteller to give me another truthteller? What?

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  • It's pointless if they continue to refresh the weapons we already have and put them into the loot pool. If I have a god roll Gnawing Hunger and this season I got another one, it makes zero sense to sunset it in the first place other than to make an artificial grind that nobody wants.

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  • 3
    COBALT This is the Best Game ever🤡🤡🤡

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  • And the clown still can’t come up with something better

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  • Kelly got an alt account 😂😂😂😂😂

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  • You read my mind

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  • Explain why I'm getting gear that's marked at 1360 that I have already that's marked at 1060. The exact same weapon. Don't worry, I know you can't explain that.

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  • Yeah... so if you want to use your favorite gun again, OR, you can use a new one instead.

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  • That's not an answer.

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  • Except... it is.

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  • No - it's not (wonder if i'm still muted to him) because you can't use the new version to increase the max light level on the old, likely God Rolled version you have in your inventory. If you have a God roll Gnawing Hunger from S5 and infuse it with a rubbish rolled version (or even another god roll, doesn't matter) from Arrivals, it won't increase that max light level. "If you do the same thing you've always done you'll get the same results" True of many things. In this instance Bungie have done the same things they always do: - Increase seasonal light level by 60 - Release a few new and a few re-issued weapons - Make changes to the sandbox to encourage a specific "meta" of optimal gear. The only change is to make gear the player already has irrelevant so they have to go get it again. This change literally, fixes nothing.

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  • No, it's not. But I know you don't have the capacity to acknowledge that. So until you can answer my original question we're done here.

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  • It’s an answer... you just don’t like it.

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  • You're pathetic, truly.

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  • Cobalt - a wrong answer given in class is still an incorrect answer and won't get you a passing grade.

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  • With the current system destiny 2 will die too because no one spends hours of looting for stuff that vanishes next saison.

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  • It gets sunset from some activities in a year, not a season.

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  • Hard agree with everything in here

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