If people got better gear for winning, or at least legendaries, people would complain that the rich get richer. And honestly, as much as I would like to be rewarded for my efforts for winning, I know I'm going to get screwed over. Remember in D1 when they guy at the bottom always got sick loot but you got nothing for basically carrying the team? I was usually that guy on top or second that got nothing for my efforts.
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It's like that with Trials except that you get nothing if you lose. People aren't complaining too badly about that. And it's not like Trials where it's just sweats so I don't think it'd be too bad.
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Edited by dadestroya69: 5/30/2020 2:36:52 AMPeople do complain about trials loot though. Mostly in the fact that the D1 loot system for trials was better. Aside from that, I think just in general the loot is lack luster.
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I have a lot to say about Trials. I think am easy fix for it would be to make the 3/5/7 wins don't have to be consecutive. That way it still takes skill, because you have to win, but you can't just have your win streak crushed by a bunch of sweats. It'd keep the meaning of Trials but make it more accessible for average players. But that's not the topic. I should probably repost my Trials solution on here until it gains some traction.
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I think a start to making trials should definitely be dealing with Beaver/Beet error codes. Because it is definitely frustrating to lose a teammate, and equally disheartening when your opponents lose a teammates and it was a close match. I mean, no mercy, but damn it still hits where it hurts.
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Not really a way to fix Trials itself, that's more of a way to fix the entire game. But yeah it would ease a lot of the pain.