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Destiny 2

Discuss all things Destiny 2.
5/27/2020 2:05:57 PM
66

This game lacks exciting drop moments...

Everything is a quest. Destiny 1 was full of these moments of getting an exotic to drop and not even know if it was good or trash. Not knowing when you are going to get a great weapon creates this FUN experience of actually getting HAPPY when you get something cool to drop. Every exotic is a quest know. Oh yeah I am working to get the thorn. Yeah I already know I am going to get it I just nees to do these quest steps and I will have it. Also. Quest steps are tedious the majority of them. Community steps are just not fun at all. Because of this problem of everything being a quest, the LOOTER SHOOTER experience is being damaged because no player can feel LUCKY or in a way special for getting an exotic to drop. Finally. You have most of the player base complaining they have nothing to do. Well that is because you just gave them an X amount of quests. They tackle those in a week and there you go game over for those players. They got what they wanted. [u]The solution to that is. Just encourage players to play whatever they want, whatever activity of the game they like by telling them "the exotic weapon you want can drop anywhere just keep playing"[/u]. If you do that when that player actually gets his exotic weapon to finally drop trust me IT WILL BE FUN. And it is not going to be a never ending grind anyway. You already have a lot of bad luck protection. So yeah all players will have all the weapons which I think in an MMO is not necesarily the case but that is a topic for another post. Thanks.

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  • Edited by michael: 5/29/2020 2:59:25 PM
    For me, when I get a god rolled legendary drop it is more a relief that the grind is over than excitement for the new weapon. Honestly the most exciting legendary drop I can remember was the last week of Opulence, I was desperately scrambling to get a god rolled sole survivor or long shadow for the day 1 raid and couldn’t get it. The night before the last day of the season I soloed a 100k nightfall for the milestone and my reward was the perk for perk perfect long shadow - Short scope, appended, triple tap, field prep, reload MW. I was very excited. Before that it was snapshot supremacy. It was the week I had gotten not forgotten in the second season it was available back when getting legend was incredibly difficult and taxing so I was already happy about that, but I needed a sniper to use it with and I was 24 last wish clears without a snapshot supremacy. On clear 25 I got it from the chest before morgeth and honestly, I jumped up and ran around my basement. Using supremacy pre nerf not forgotten in crucible was the #1 most enjoyable period of time in 5 years of this game for me. Those two stories sound good but other than that it sucks. When I FINALLY got a full bore, ricochet (back when ricochet was broken) range MW spare rations after days on end of grinding reckoning I wasn’t even that excited even though it was the best gun in the game, I was just so glad that I never had to go into reckoning ever again. When I finally got the curated twilight oath after A YEAR of mind numbing dreaming city milestones every week I wasn’t excited I was relieved to never fly to the dreaming city again. Same story when I got mindbenders, dire promise, curated emperors courtesy. The game is so brutally RNG heavy now and god roll weapons take so long to get that the happiness of getting the weapon you’ve wanted is outweighed by the desire to not have to grind anymore. Chasing a specific roll of a specific weapon in a large loot pool, or in an activity with a small chance to reward a legendary and even still that legendary being in a loot pool, is not fun. Say that I can’t handle loot based games but it is just unrewarding and frustrating to have to grind things like reckoning all day, getting one drop every 7 or 8 runs and then getting one spare rations every 2 or 3 drops. It just makes me not want to play.

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