I've been thinking about grandmasters being turned into the PvE version of trials. Do 2 without team wiping get a weekly rotating weapon or armor piece that's specific to grandmasters, do 4 without team wiping get a weekly rotating weapon or armor piece that's specific to grandmasters, do all 6 without team wiping get a weekly rotating weapon or armor piece that's specific to grandmasters along with an "adept" version of weapons or armor that's specific to grandmasters that also helps you in all aspects of PvE.. like maybe a perk where adds are less aggressive towards you kind of like the sotp sparrow things of that nature.
Grandmasters are a ton of fun and I enjoyed doing them for the title. It would be epic to somewhat "compete" in PvE every week for different loot even if it's against some beefed up adds.
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Not a bad idea. They definitely need more of an incentive to complete than they currently offer, afaic. I couldn’t care less about the title. Another idea - why not use some of the under-utilised weapon missions as repurposed GM nightfalls? Eg, whisper mission, zero hour, that one for bad juju etc? Those were all super fun to complete and would possibly allow for greater replay-ability than existing strikes we’ve slogged through countless times already. Those weapon missions are pretty much redundant once you complete them currently.