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Destiny 2

Discuss all things Destiny 2.
5/11/2020 8:47:33 PM
3

D1 Trials vs D2 trials

What do ya'll think the main differences between D1 trails and D2 trials are? What should be incorporated from D1 trials going forward and what should stay from D2 trials? Let's have a legit conversation, don't just say the game is trash or let it die. Have an actual response.

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  • I’ll start by saying destiny 1 wasn’t perfect but I think it was a better, much more fun game than destiny2. Usually when I try to say D1 was better, people bring up triple sunsingers all using fire bolts. While this was annoying and took very little skill, I always felt like they could be outplayed with better gunskill. In destiny 2 there are way too many things that are over powered and when they’re combined it leads to a game that’s pretty much unplayable. Things like mountain top, bastion, jotunn, ARs, Antaeus wards, one eyed mask, wormhusk, jemini jesters, and a bow that lets you see through walls are what makes this game uncompetitive. Loading into a game and seeing that the other team is using these things is what leads to teams crouching in corners, going invisible, 3 peaking everything, or spamming skip nades. I’m cool with getting 3 tapped by a handcannon or getting sniped in the head or getting killed by someone who could close the gap without Antaeus and shotgunning me. But when I get killed by a guy who has a grenade launcher every round or a jotunn, or three people hugging each other with ARs ur makes me not want to play anymore. In destiny 1 there was a clear skill gap but in destiny 2 you can be a .5 kd player and as long as you’re using the right setup you can beat anyone.

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