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Destiny 2

Discuss all things Destiny 2.
4/23/2020 7:06:51 PM
21

The Crucible Meta (BAD)

As a Triple-A developer that has created ICONIC FPS games, who in their right mind thought this season’s meta was a good idea. Do you even play test your game before you make updates? Look, I have no problem with bringing auto rifles into the meta; but there is this mind-boggling idea that bringing something into the meta means making it the only thing REMOTELY usable. Nerf hand cannons, great they were undeniably dominant (because they require skill). Nerf shotguns, great they were undeniably dominant (because they require skill). BUFF 600RPMS SO THE CASUAL/BAD PLAYERS CAN PLAY THE GAME WITHOUT PUTTING IN ANY EFFORT TO ACTUALLY IMPROVING LIKE EVERYONE ELSE. Ahem, sorry for the yelling. But seriously, in a game that has so much competitive potential, you consistently destroy the skill ceiling in order to cater to the needs of the casual/bad player. That sounds great, because the majority of the player-base IS casual/bad. Yet, you take a look at week 1 player population of Trials (your game saving content) vs. now...? How did your hand holding play out. The players that care about the game are being driven away, the bad players are getting massacred at even higher rates, and your content creators only support the game, because it’s their job. How do you go from absolutely CRUSHING it with season of Opulence, to just bad decision after bad decision after bad decision? Please, please, please, bring skill back to Destiny PvP. The fact that the most brain dead weapon (Hardlight) was made the most OP weapon AS TRIALS RETURNS, suggests that you simply have no idea what your community enjoys in competitive play. The meta was fine in opulence, so many weapons were available to a players disposable provided they took the time to learn them. Hand cannons, pulse rifles, *cringe* fushions, snipers, shotguns, sub machine guns, EVEN LINEAR FUSHIONS AND BOWS had a place in the right hands. To deny the problem of the meta is to be literally blind or delusional about your own skill level. Now, I expect a lot of hate from casual/bad players, because y’all have had a great time sitting in spawn and bullet hosing for the past month. But, when Bungie does decide to fix their game and reintroduce this *crazy* idea of a skill gap, good luck.

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  • Edited by hate n payne: 4/25/2020 10:36:55 AM
    I agree hand cannons take skill but not shotguns. Now if you would have said fusions(Not Erentil archetype) than I would have also agreed. The Dreambreaker from Eris is magic. The only shotguns I believe take skill are the low impact no range ones or the slugs. The aggressive frames are about as easy as a using the current META. Only the blind are going to believe that this current META is more skilled than the previous ones. All the people talking about how the nerf should happen to only HL but yet Spare Rations was the in all be all for HCs and all the archetypes got wrecked. Even 180s are hard to utilize now against majority of weapons in the game unless you peek and cover every fight or have a buff. My favorite HCs aka 110s and 140s didnt even get looked at but the easiest archetype got a buff. I will not be surprised when Pulses become the spotlight and the scouts and then more nerfs. Again, I have always advocated for all weapons to be simply viable.

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