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4/3/2020 5:00:57 AM
15
10
DRAGO

increase drop rates for catalysts

Strike catalysts

25

Crucible catalysts

6

Raid catalysts

13

I need catalysts from all these my dude!

75

can we get bungie to bump the drop rates even a bit for people still grinding day in and out for that heavenly yellow glow of a catalyst unlock?

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  • The raid catalysts should be put in the world. Only catalyst that should stay in a raid is acrius because it was the raid weapon.

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    • I did the 5 resets for redrix and still dont have suros catalyst

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    • Funny you mentioned this, I was thinking it too.

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      • Sleeper and Telesto catalysts should be moved. People shouldn't have to glitch a raid for Telesto or deal w incompetence on how to throw a ball to the right for Sleeper. Neither catalyst alter their respective weapons enough to seriously justify them as high-end cats. Mida Multi-Tool cat should be moved. Legend in comp for a reload speed cat on a gun w tremendous base reload??? That doesn't even entice me to do just one game in Comp. Another fix would be to remake these 3 catalysts and leave them where they currently are. The rest all seem fine.

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        • [i]this May come out of long term playing bias,[/i] but I personally believe the catalyst drop rates are fine/too high. Every single season when new catalysts drop, I get one 1-5 strikes in the first day. So in my eyes, their drop rate should really decrease. They are [u]exotic[/u]catalysts after all. That’s just my perspective; what’s yours?

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          • I STILL HAVENT HAD THE -blam!-ING HUCKLEBERRY CATALYST DROP. I’ve been playing consistently since the huckleberry catalyst became available from heroic adventures. I’ve literally completed the flashpoint by heroic adventures hundreds of times and I still haven’t got the huckleberry catalyst. Also the strike catalyst drop rates suck, still missing 3 of those

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          • [i]Cries in no raid catalysts[/i]

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          • It depends. Old ones ? Yeah especially raid ones. New seasonal ones ? They shouldn't drop instantly after a few activities.

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            • I've gotten (and finished) most of the non-pvp/raid catalysts. Can't say if it's just coincidence or not, but it seems that the more catalysts I had finished, the more likely that more dropped later on. Imo, the strike ones could probably be a more common drop in the Ordeal at higher tiers as would Crucible ones from playing Comp, Iron Banana, or Trials. I've only ever done Leviathan once so I have no opinion on the raid catalyst drop raid. Drop chances/locations aren't my main criticism with them though. Don't mean to hijack your thread just to vent though so I'll just leave my catalyst rant in spoilers for anyone that cares. [spoiler]My biggest issues with catalysts are the process of masterworking them and the perks they provide. Most of the masterwork requirements are stupid easy to do. Most are just "Kill 'X' amount of enemies" and you can grind 90% of those in the The Whisper. That's not excluding that many of those same catalysts don't even require using said Exotic intrinsic capabilities, just plain kills or assists. Out of all of the catalysts I've done thus far, only Erianna's Vow, Fighting Lion, and Graviton Lance took an actual effort to complete. Everything else I could grind out within an hour or less in The Whisper before shoving it back in my vault or straight up dismantling it. The additional perks provided has been a mixed bag. Some are actually pretty good as they minimize or compensate for previous weapon weaknesses such as Erianna's Vow getting both a mag increase and passive reload. Others capitalize on the intrinsic perks granted by the weapon, such as extending String of Curses for Bad Juju, Peerless Edge for Izanagi's Burden, Focused Fire for Cerberus+1, etc. Some also just gain static boosts which aren't too bad, though I haven't looked too much into which are good and which are pointless. However, you also get pointless or underwhelming ones such as Outlaw for Mida, double remnants for Lumina, Hidden Hand for Graviton (mostly pointless on PC), extra grenade for the Colony, etc. My biggest recommendations for future catalysts would be to masterwork them by fully utilizing the intrinsic perks granted by the weapon rather than just being plain kills, perhaps require more investment as well, and the perks granted better assist the weapon in practice and not just in theory.[/spoiler]

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            • They do increase drop rates if you play with clan mates.

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            • Still looking for that Sunshot Catalyst...

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              • Edited by Sweet Lew 88: 4/3/2020 8:32:03 PM
                I got most of them. I think it's fine. They are meant to be endgame content. Exotics tend to be easy to get, while catalysts may need to be grinded for.

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              • I'd rather they actually make them interesting. Very few are worth acquiring

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                • I get the strike catalysts in bursts. I can go forever without seeing one, then get 2-3 in a week, and then nothing again.

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                • Well I don't need any, but strike catalysts at least need a drop rate increase.

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