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4/2/2020 10:42:15 PM
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This Week at Bungie - 4/2/2020

https://www.bungie.net/en/Explore/Detail/News/48919
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  • Tldr version Players: hey.....cheating is pretty bad.... Bungie: so you keep saying. P: so....you gonna do something? B: we totally are doing stuff P: like? B: stuff. P: but....are you gonna do more? This isn't working. B: cool, cool. We got top men totally talking about it. Like, serious talks. Should get to it in a few months. You know how overworked we tell each other we are. P: months! Who? B: TOP men. Sorry.....persons. P: this season really is starting to suck B: no worries, we got the 45th reskin of the haunted forest comin at ya! P: again! Ffs. B: contents hard, bruh.

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    • Does anybody at Bungie enjoy Seraph Towers or Bunker Busting? Is this season fun for you? Just wondering. I’d be depressed if I wanted to make a great video game but pooped out Eververse turds instead.

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      • TWAB: We want YOU to do our job and be our personal cheat police.

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      • Edited by McGurque: 4/3/2020 6:42:55 PM
        In your meetings to address player concerns, bring up the fact that bounties force players to compete for kills for the endless bounty grind. It destroys any chance at team work. Please fix. Edit: while I'm thinking about it-- Why doesn't Gambit have a token system like Strikes and Crucible? Play matches, get tokens, turn them in to Drifter? Why don't Strikes have a ranking system like Crucible and Gambit? Every rank get a powerful reward. Why isn't there? And how, over a year and a half later, is the Corrupted strike still glitched to where if you die in the boss phase and self-revive when the timer runs out, it spawns you super far back with an out-of-bounds timer? It spawns you all the way back where you fall down and land on a taken portal. Do any of you play this game? Finally, much of the player base are adults. Can we just fix the damned rng drop system already to where it prioritizes the lowest gear? Make it fill that slot with the highest light available. This system forcing us to play stupid amounts of time just for a drop is ludicrous. It angers and frustrates me. It's a complete waste of my time, and rather than being fun and engaging, it is rude and disrespectful. Change it.

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      • “Perceived issues” Yeah, that says a lot right there

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      • You still haven't addressed why normal people do not want to play the hot nasty stinking pile of dog sheit called trials. On the bright the all the low life bloated 400 pound self serving pub stomping sweaty elitist spineless gutless backstabbing yellow bellied cowards living in mommy's basement are crying about the lack of fodder in Trials and that only makes me LAUGH OUT LOUD

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        • [quote]We’ve been collecting your feedback and looking to fully understand the root of the perceived issues that are being discussed by players in the wild.[/quote] Ok i dont usually jump on the hate train but calling them percieved issues is pretty insulting, atleast to me anyway. It just makes it sound like were incapable of knowing what an actual issue is. That or i guess you dont want to admit there are issues with the game. Good luck wishing that one into existence.

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          • Good twab 👍 Would be nice to get rid of the error codes, so I'm glad you are fixing that.

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          • The nightfall specific loot drop rate sucks horribly did the nightfall 10 times straight and no wardens law

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            • Edited by Dworf: 4/3/2020 7:11:16 PM
              HEY BUNGIE HOW ABOUT THIS HAVE EVERIS SELL FOR REAL MONEY BOUNTIES THAT AWARD SLOT SPECIFIC PINNACLE GEAR. OR HELL FORGET THE BOUNTIES AND JUST HAVE HER SELL THE GEAR OUTRIGHT. YOU COULD EVEN HAVE HER SELL FLAWLESS PASSAGES TO THE TOWER FOR MONEY. HELL ILL EVEN GIVE YOU A BUCK 99 FOR A PASSAGE RIGHT NOW

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            • Beginning to wonder if Bungie's cheat system is as (in)effective as VAC. Also, I can tell Hunters will win Guardian Games by sheer numbers.

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            • NOBODY asked for emblem change in the first place. This was terrible product management decision which is because of (my guess) lack of vision, poor product management and priorization. If you make 300 million with eververse, how can things progress so slow? Just admit that you have 2 incompetent offshore outsourced developers keeping destiny in maintenance while your own developers are working on something else? Because that is how things look like. This is so ridiculos and frustrating. Not even gonna comment about Trials.

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              • You owe me a 3 win trials reward

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              • Trials 3 wins no gear

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              • Geez. Three weeks since Trials was reintroduced and we are already seeing this type of conversations. Well I hate to be that guy, but... CALLED IT. GG Bungie. I sincerely wish you good luck in the coming weeks.

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              • Edited by U17575342: 4/3/2020 4:36:23 PM
                As usual, new problems due to your poor development & nonexistent testing means you ignore old ones that have been piling up since vanilla. Celestial Golden Gun is [b][i][u]still[/u][/i][/b] broken in Pit of Heresy since December 2019 (sad I even have to include the year), Polaris Lance's catalyst is [b][i][u]still[/u][/i][/b] broken and/or has misleading text since May 2018, with the exotic perk Perfect Fifth broken since September 2019, among many, many, [b][i][u]many[/u][/i][/b] more issues you've ignored after a month. New strikes [b][i][u]still[/u][/i][/b] don't have unique rewards. Outbreak Prime still has a plethora of issues with Outlaw [b][i][u]AND[/u][/i][/b] proccing Nanites since July 2019. Thermite Grenades [b][i][u]still[/u][/i][/b] do 0 damage to the menagerie Minotaur boss since August 2019. In-game lfg and auto-dismantle [b][i][u]STILL[/u][/i][/b] aren't things despite being universally requested since September 2014 (almost 6 years of this being a consistent request). Release a twab telling the truth - you're in over your heads and need guidance & competence from a real publisher. Then we might not laugh at every word you type. You are literally worse than Bethesda.

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                • I seriously don’t know, but I don’t think it would be too hard... Bungie needs to upgrade the crucible, vanguard and gambit powerful engrams to pinnacle sooner than later. It would give people an extra reason to play these modes. I’m no programmer but how hard could that be? Give us something positive!

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                • Nah... Im gonna keep on playing Red Dead 2 (that character development is among the best Ive ever experienced in a videogame!) and with the release of RE3 Remake aswell I dont see myself returning to D2 in a serious way anytime soon.

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                  • Once again all radio silent, releases a terrible twab, imidiatly goes back to silent mode

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                  • Not to beat the same drum over and over again here, but these past three weekly updates have been so out of touch with the community, especially given the current state of the game, and what easily has to be the worst seasonal content offering we have had since Season of the Drifter back in Year 2. There have been countless threads on these forums offering key pieces of feedback regarding the complete lack of any meaningful PvE content this season, the lack of any updates to the core of the game, the lack of any attention to broken progression elements (Triumphs and Seasonal Exotic Catalysts), the lack of any attention to eververse criticisms, and I can go on. It honestly feels as if your team is taking a specific set of magnifiers to community feedback and only picking out specific points of interest or the heaviest of criticisms, while the rest of the playerbase burns. It is disheartening to say the least, that when there are numerous topics on these forums that are filled with great constructive discussions with simple, small to develop ideas, that cumulatively would contribute to a much better overall state of the game, they are completely ignored. Sure though, let's reply to the praise topics, let's reply to the topics from the ultra-hardcore who only have a voice through their twitch audience. I come here week after week hoping for something that will turn the page, something that will show that you are "actually listening", but I have yet to see it, and it's frustrating. I have put so much time into this franchise, and I have been with it in many of the low periods, and yet this time feels much worse, this time it feels like we're pushing to the end. There were so many indicators that your teams had from Year 2, so many easy to see statistics of why doing anything similar to the offering of Season of the Drifter again would be downright terrible for the state of the title, but here we are, you shoved a hardcore PvP activity in the face of the community, completely ignoring the PvE playerbase and the casual community, and your only feedback response to it is, we see the feedback regarding token farming? Seriously? What about the matchmaking feedback? What about the engagement feedback? The fact you put so many resources into this mode that was doomed to fail from the beginning completely baffles me, nothing you do outside of completely redoing it to allow for all players to earn the rewards given enough effort will be enough, and even then, I'd much rather see it crash and burn at this point rather than waste another season of content on trying to fix it, we already lost ritual weapons because of this, we don't need anything else lost in expense of Trials. Transparency has never been more needed by your studio than right now. You needed to use this week to get ahead of these major issues, especially given the fact that they are now starting to become apparent to the moderate audience of the game. You need to tell us what the heck is happening, why are these seasons so devoid of any kind of meaningful content? Is it so hard to go and make some minor adjustments to make some old content relevant so at least there is something else to do? I have advocated for this so many times over, but you need to get your developers involved with the community in these discussions to get a "pulse of the community's wants" at any given time, hell, I'd even start doing weekly dev. streams where you invite some developers on and answer questions directly from the chat, just do something to engage with us, and engage much more often. At this point, it feels to me that this season is a complete lost cause, I only hope that you take some serious notes from the failures of it and come back strong in Season 11, because this has gotten bad to the point where I'm considering being done after this year.

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                    • Your team needs to get a lot better at thinking about how bounties might pervert the incentive to play objective in the core game. Or how they might lead to divergent priorities among team members in a core activity. We’ve seen this before in Gambit and Comp. To see token farming play out in Trials now is the least surprising development this season. What this signals is a serious flaw in development, testing, and QC. What I’m taking from all this is that you fly by the seat of your pants and don’t coordinate product review very well. So how well thought out is your plan to disincentivize your players by sunsetting weapons every 9 - 15 months? You’ve misread so much - starting with radically changing D1’s approach to player incentives on D2 launch. I have no faith that you’ll actually deliver “better” anything by making the loot we’ve earned obsolete in end game.

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                    • I just read something that said absolutely nothing...

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                      • Just remove the Time Gated storylines and stuff like Bunkers etc it's boring when I got to wait like a whole month or week just to play some story mission what is unrewarding and one minute long.

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                      • So can we expected the same level and detail on the focused feedback relating to the uninspiring PvE content in next week’s TWaB? I will say that it is appreciated that you’re rolling back a good number of emblem stats.

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                        • Edited by Demon_XXVII: 4/3/2020 12:29:41 AM
                          something about [i]Trials rewards (& Bungie Anti Cheat ....yeah, it’s too slow to boot cheats) There’s a bunker on Io Emblem stats being reintroduced we released Hotfix 2.8.0.2 to the world. While maintenance was underway, we [b]incorrectly[/b] noted two items in the 2.8.0.2 patch notes: (so surprise there) [/i] So [b]Nope, nothing in it of note....[/b]

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                          • That Master nightfall was about the least amount of fun I’ve had in a long time. Do you really need that many Champions and negative modifiers? Can’t imagine what Grandmaster is going to be like. It’s absolutely atrocious just before the boss room. We had a pretty good team and it was just unbearable.

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