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originally posted in: Fusion Rifles on Console....
3/22/2020 6:30:31 PM
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LMAO someone misses their crutch.... No, You shouldn’t be able to snipe with a hitscan fusion. Someone got just what they deserved. Just do what all you potatoes do. Use HL. It’s the new Erentil. So easy Ray Charles can get kills with it. Literally you don’t even need to aim it. Just spam it for days. Should be right up your alley! LoL bots...
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  • U could never map people with a fusion, I think fusions need a slight bump back in range, due to the charge time, but other than that they are fine,

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  • [quote]U could never map people with a fusion, I think fusions need a slight bump back in range, due to the charge time, but other than that they are fine,[/quote] Da hell you say? You’re delusional. You just didn’t get the right roll. You could easily get 30-40+ meters out of a good one And 30-40 meters is just too far. 20 meters is just fine for fusions. That’s well outside the 7 meter Shottie range.

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  • Jeez... 35 meters is not mapping, u clowns are exaggerating

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  • [quote]Jeez... 35 meters is not mapping, u clowns are exaggerating[/quote] For a non crit OHK weapon it damn sure is mapping. Some D2 maps are 30-40 meters across. Defend that crutch. It deserved everything it got.

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  • Omg, you don't listen. I didn't use erentil to "snipe" I used it to combat shotgunners the same way I used them in D1 when they were arguably the worst gun type. I HATE using the meta. I LOVE scouts and fusions. The Hard Light is a completely different problem. I'm here stating that "I" feel as they screwed up the "BOLT" pattern. I'm perfectly fine that they nerfed the range. But I can't be consistent at 8m much less 20m. They should've simply taken away no backup plan perk. The Meta is Mindbender and now Astral Projection. Not erentil, never has it been erentil

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  • [quote]Omg, you don't listen. I didn't use erentil to "snipe" I used it to combat shotgunners the same way I used them in D1 when they were arguably the worst gun type. I HATE using the meta. I LOVE scouts and fusions. The Hard Light is a completely different problem. I'm here stating that "I" feel as they screwed up the "BOLT" pattern. I'm perfectly fine that they nerfed the range. But I can't be consistent at 8m much less 20m. They should've simply taken away no backup plan perk. The Meta is Mindbender and now Astral Projection. Not erentil, never has it been erentil[/quote] Bungie’s pvp will always be Shotty friendly. Movement speed, map size and angles are Shottie heaven. Very few scout maps. And Just because Erentil wasn’t the most used weapon does NOT mean it wasn’t meta. It damn sure Meta. Half my clan pvp clan used it daily. And it was laughably broken in its former form.

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  • Ok, so me, a guy that doesnt use backup plan and has to charge my high impact fusion am using a broken weapon because I can kill a little bit outside shotgun range? Isn't that the point of a fusion rifle? It is a "rifle" and it does have a charge time making the TTK much higher...I'm confused on how this is broken considering the way all other guns work inside crucible....

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  • [quote]Ok, so me, a guy that doesnt use backup plan and has to charge my high impact fusion am using a broken weapon because I can kill a little bit outside shotgun range? Isn't that the point of a fusion rifle? It is a "rifle" and it does have a charge time making the TTK much higher...I'm confused on how this is broken considering the way all other guns work inside crucible....[/quote] Pre charging is quite easy. Especially how good the radar works. And it wasn’t “a little bit” outside of side range. It’s had 4x as much range. Without having to hit a Crit. And a hitscan weapon at that. It was definitely broken. That’s why they changed it.

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  • A hit scan? Are you blind. You can literally watch the bolts fly from the gun, also it's tied to your life so if you die the rest of your bolts don't come out so no trade. Pre charging IS easy...but your not gonna convince me it's as easy as pulling the trigger and your shot instantly coming out (any other gun that doesn't have the word fusion in it) On top of that you must not have played D1, fusion nerfs were a Meme..."the supremacy is OP!, Bungie proceeds to nerf fusion rifles for the 4th time..." Fusions compete with other special weapons yes or no?? Are they the midrange to snipers and shotguns...yes! My original post wasn't about the range nerf, I just want it to feel consistent again and it does not.

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  • [quote]A hit scan? Are you blind. You can literally watch the bolts fly from the gun, also it's tied to your life so if you die the rest of your bolts don't come out so no trade. Pre charging IS easy...but your not gonna convince me it's as easy as pulling the trigger and your shot instantly coming out (any other gun that doesn't have the word fusion in it) On top of that you must not have played D1, fusion nerfs were a Meme..."the supremacy is OP!, Bungie proceeds to nerf fusion rifles for the 4th time..." Fusions compete with other special weapons yes or no?? Are they the midrange to snipers and shotguns...yes! My original post wasn't about the range nerf, I just want it to feel consistent again and it does not.[/quote] Rofl. Do some research potato. They were changed to hitscans for D2 when they were moved to the power slot. THIS HAS BEEN SAID AND KNOWN SINCE THE START OF D2.

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  • Ok even so...so are snipers and shotguns and neither of those are tied to your life...makes no since. Anything else to add?

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  • [quote]Ok even so...so are snipers and shotguns and neither of those are tied to your life...makes no since. Anything else to add?[/quote] Snipers require Precision shots and Shotties requires you to close the gap on players. And no other weapon in Destinys history has been Nerfed as many times as shotguns. And it’s not close.

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  • I'm not sure if you're aware of this or not...snipers aren't difficult to use, shotguns are brainless to use, fusions are easy to use. On console vs PC there are obvious differences. Your not elite for using a sniper. Shotguns have been "adjusted" slot but they are still more used than fusion and for a reason. Also there are 2 snipers in the meta right now....also for a reason You can try and argue till the end of destiny's life but you're not going to convince me that you have more skill because you use ANY special weapon. Watch TrueVangaurd own anyone with whatever gun he wants. I went up against him recently before the S10 update and he was owning with a supremacy and last word. Get over yourself for a minute and contribute in a positive way to conversation or take your toxic attitude somewhere else. I'm simply stating, in my experience, that NONE of the fusions are consistent anymore. Something has changed with the bolt spread, and I'm talking "intended" range not 40m. Do you have any theories or constructive input?

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  • "End of discussion"..... Ok, so let me get this straight...fusions have been unchanged in D2 and now all of a sudden they need to be nerfed because of their lethality.... The backup plan perk needed to go on HiF, I agree. And the range could be abused. However, the lethality doesn't seem any greater. Dip in and out of cover to combat fusions, simple. As far as ease of use....man, hard light is a prime example. The gun is just plain easy to use in pvp. Some guns make it easier for you to use. Shotguns in particular as well as autos. After almost 3 years they kinda blew the nerf out of proportion to me. But this is where we disagree. You obviously snipe, I always preferred to use scout's for long range and fusions for mid to close. But now my fusions are underperforming compared to Mindbender and astral Projection. Unless I just catch them off guard the OHK potential dropped because of bolt spread...and I wanna know why or if their is a new perk combination that can help post nerf. Till then I'll use my sidearm sniper combo

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  • Edited by Freak: 3/23/2020 6:56:53 AM
    [quote]"End of discussion"..... Ok, so let me get this straight...fusions have been unchanged in D2 and now all of a sudden they need to be nerfed because of their lethality.... The backup plan perk needed to go on HiF, I agree. And the range could be abused. However, the lethality doesn't seem any greater. Dip in and out of cover to combat fusions, simple. As far as ease of use....man, hard light is a prime example. The gun is just plain easy to use in pvp. Some guns make it easier for you to use. Shotguns in particular as well as autos. After almost 3 years they kinda blew the nerf out of proportion to me. But this is where we disagree. You obviously snipe, I always preferred to use scout's for long range and fusions for mid to close. But now my fusions are underperforming compared to Mindbender and astral Projection. Unless I just catch them off guard the OHK potential dropped because of bolt spread...and I wanna know why or if their is a new perk combination that can help post nerf. Till then I'll use my sidearm sniper combo[/quote] It literally had the biggest lethality usage % in the game. And it was something stupid like 4x the lethality as Shotties per shot. It wasn’t close. That’s the data they looked at. Thats literally why they needed it. That’s what matters in PvP. It’s also why Destiny PvP will never be taken seriously. The amount of cheesy weapons and classes they have is laughable.

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  • [quote] It’s also why Destiny PvP will never be taken seriously. The amount of cheesy weapons and classes they have is laughable.[/quote] This I can agree on. Too many cheese builds atm especially.

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  • [quote]I'm not sure if you're aware of this or not...snipers aren't difficult to use, shotguns are brainless to use, fusions are easy to use. On console vs PC there are obvious differences. Your not elite for using a sniper. Shotguns have been "adjusted" slot but they are still more used than fusion and for a reason. Also there are 2 snipers in the meta right now....also for a reason You can try and argue till the end of destiny's life but you're not going to convince me that you have more skill because you use ANY special weapon. Watch TrueVangaurd own anyone with whatever gun he wants. I went up against him recently before the S10 update and he was owning with a supremacy and last word. Get over yourself for a minute and contribute in a positive way to conversation or take your toxic attitude somewhere else. I'm simply stating, in my experience, that NONE of the fusions are consistent anymore. Something has changed with the bolt spread, and I'm talking "intended" range not 40m. Do you have any theories or constructive input?[/quote] Nothing in this game is difficult to use. Not the point. Some ppl can snipe. Some can’t hit anyone with them. Blanket statements like “they’re easy to use” isn’t true to everyone. If that were the case everyone would be a god. And they’re not. Wether you admit or not HiF were operating outside its usage. Which is why they Nerfed them. You can argue that if you want but the facts are they changed them because the kills per usage ratio was towering over any other OHK weapon in PvP. That is a fact. Meaning it’s lethality was far outweighing both Shotties and Snipers per shot. That’s why it was Nerfed. Not because a few hundred ppl were crying about it on Bnet or Reddit. The website population doesn’t even come close to the amount of ppl that just play. Bungie has the data. They see more than you or me could ever see. And they saw just how absurdly lethal it was. So they brought them down to be more in line with other OHK weapons. End of discussion.

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