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Destiny 2

Discuss all things Destiny 2.
3/20/2020 12:47:07 PM
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Bungie logic...

How is it possible for a gaming company to not contemplate how bounties can ruin natural progressive game style? Who is the peanut in the studio that thought it was a good idea to put bounties that oppose the use of the seasonal weapons/class loadout? For example why does the gunsmith streamline with the seasonal/artifact loadouts. But then we have warmind bunker bounties and vanguard bounties that throw us in the complete other direction? Even with all 3 it scatters you all over the place. How is this not even in the thought process of bringing in a season? Not only that but we have a seraph tower in the EDZ and IO and you would think a vendor upgrade for 4 daily bounties and the 5 Repeatables would be a wise decision? Nope not even on the cards at bungo. Its only a small thing, but shows how you can never see the big picture. I spend more time changing loadouts than i do actually shooting things in the game. I am still yet to even really pick a seasonal loadout to run, as I am so busy trying to get the most out of my season pass and xp, which is a real pain the ass having to make sure I always have 9 weapons in my slots that cover all avenues. My advice to you Bungie. -dont just remove bounties because you think they negate fun, thats not what I'm asking or even saying. (Bungie logic #nerffusions) - allow bounties to streamline together to make players feel like they are progressing and being able to utilizethe artifacts mods and set weapons for the season. -dont just leave vendors on the planets you place events on with a shitty vendor experience which could spice up a planet. (Looking at you mercury of season.9) even with the addition of sparrows you guys suck at thinking beyond things like that. No one is driving around on their sparrow thinking 'oh this is making it so much quicker to kill 3 Cyclops enemies in the 15min between public events.... -stop putting ridiculous requirements on bounties, any bounties outside of the gunsmith should mot involve weapon architype kills. For example warmind bounties should not really involve anything buy the actual seraph tower, bunkers or lost sectors. -Vanguard bounties should also align with the daily modifiers once again no weapons unless aligned withthe artifacts aligning perks. Simple stuff to allow players just to shoot things efficiantly

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