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3/17/2020 4:23:56 PM
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Possible Game Instability Due to Season of the Worthy Content

Hello, this is my first time using the Bungie.net forums, and I'd like to discuss the possibility of the new season causing network instability, mainly the Seraph Tower public activities. I haven't been able to raise my power level by a mild amount to actually start running the special public events that appear on some of the open world areas on certain planets/moons. This is due to the fact that the new seasonal content may be unstable, and might be conflicting with code from the original maps. I noticed this on Io, because every time I exited the Sanctum of Bones, I noticed that the Seraph Tower in the Rupture was nowhere to be found. There were some elements of the structure there, but it was incomplete. Shortly afterward, I receive Error Code Beaver, and I'm forced to reload into the Rupture. This instability isn't just located in the areas where the Seraph Tower public events are located. I believe that this error can happen anywhere in the game, but it's mainly the towers that cause the problem. When I first started the seasonal content, I knew that I wouldn't be able to do the public events until I raised my power to a minimum of 980. I then ran strikes to acquire gear to raise that power, but Error Code Beaver decided to butt in and wreak havoc on my game connection. Eventually, the error codes became less common, depending on what activities that I did, but disconnects still happened from time to time at irregular intervals. I'd have to run various pieces of content in order to determine where this all goes wrong, but I think the new content is causing networking issues. I would very much like this investigated, and see if there actually is something wrong with the code of the new seasonal content. Thank you for your time, everyone.

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  • It's probably the constant patches overlaying each other. I think they reset when doing a big DLC, since you have to re-download the entire game as one solid chunk of data.

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