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1/6/2020 4:03:58 PM
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Ideas to improve Arcstrider: Way of Current

I would like here to suggest some Ideas to Improve performance of Arcstrider: Way of Current for how the super has of potential. Take these (or some of these) ideas or leave them but I hope you consider them very well. Arcstrider: Way of Current Whirlwind Guard: Whirlwind Guard is one of the things that what makes this (Middle) tree is different from the Bottom and Top tree. But, while using Whirlwind Guard, I noticed that my super consumed so fast. thus, making me using only for one time for a maximum of 2 seconds. otherwise, my super will finish before I reach the second one this is IF I get the first one. Also, the Whirlwind Guard is not dealing enough damage by reflecting Incoming especially in PVE which not encourage us to use. The Solutions: -reduce the cost of super energy consumed when using Whirlwind Guard. -Reflection of Income projectile increases the duration of your super which mean you get rewarded for using Whirlwind Guard and reflecting the incoming Projectile. If you see it a lot (or you want to experiment), you can make the increase in duration happen when reflecting projectile and hit an enemy. - Reflected projectiles do more damage to the enemy with making the reflected projectile ability to hit the enemy. -You can buff Whirlwind Guard by making all places of Arc staff reflect incoming projectiles, what I mean is any place of arc wave that created by spinning staff can reflect incoming projectile .also, the capability to reflect incoming projectiles coming from above and down. -Reduce the cost of super energy by blocking/reflect Incoming damage. Tempest Strike: Tempest Strike is lacking something that buff the Guardian or inflecting something to the enemy. Solution: hitting the enemy by Tempest Strike, Guardian gets buff in Movement speed and Handling or the disoriented enemy…and activating Lighting Weave. By the way, I encourage you to show the time remains for Lighting Weave. Ebb and Flow: The energy that you get from meleeing electrified enemies so little and does not encourage the Guardian to go and melee enemy. Also, there is a high chance you get killed in the process and this the on enemy. Solution: Increase the energy gained from meleeing electrified enemies and increase the energy gained from killing the electrified enemy by melee (or melee ability) (or…/and)The amount of energy gained depend on the type of enemies.

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