The problem now is auto rifles feel great to use good range, handling and all around snappy but the damage is still ass and just about everything can beat them
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I think the range and stability is still bad, but really the true problem is theyre boring. Even when we get an exotic like cerberus, A SHOTGUN AUTO RIFLE, its still trash. How is that possible? I mean we had kovostof where you could change the rate of fire, what a cool idea. Why cant we have flame thrower autos or it makes a frozen spot on the ground, imagine freezing the ground and your enemy slides off a cliff
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No thanks lol.
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No thanks what? Subject, predicate, nouns
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Ice patches for people to slide off cliffs and flame throwers. No thanks.
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Yeah we wouldnt want to play a fun game
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Fun is subjective. Thankfully that kind of shenanigans isn’t what Bungie considers fun.
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Yeah i hate hearing that, fun is not subjective, especially in a video game. A good game involves like 2 things, winning and rewards. Youre thinking to much if you care past that.
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You missed the "laser tag" weekend then.... I think you might need a bit more [i]experience[/i] with Bungie before claiming to know what they "go for"
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[quote]Fun is subjective. Thankfully that kind of shenanigans isn’t what Bungie considers fun.[/quote] Dragon's breath from D1 would like a word with you....
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I wish, but bungie just aren’t that imaginative I’m afraid
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Weapons that needs a damage increase. High impact archetypes for everything. All auto's.. Rocket launchers. Machineguns in PvE. Linear fusions in PvE.