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Destiny 2

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12/13/2019 12:40:33 AM
2

My thoughts on Garden of Salvation after the patch

here's a bit of a run down of the patches Bungie deployed first they removed buff stacking where you could get to 5 enhanced relay defender and 4 relay defender and hit up to like 600k+ a shot with Izanagi's which was fair enough since that wasn't what they intended us to do with the mod. second was remove Mtop climbing which allowed you to skip into boss encounter before the 3rd encounter was done which was fair since that was an exploit but it still is possible to do with nova warp but its almost impossible to 5 man the encounter now. Third was getting rid of picking up multiple time with sentinel and middle tree arcstrider, which mad it so much easier to do that entire encounter and allowed player to solo picking up in rooms. I've done a few test so far with damage on the final boss and hitting the boss with out enhanced relay mod you and having a bubble for damage buff you hit around 120k+ which takes about 60 Izanagi's shot to kill the boss which is almost impossible even with the best team to even one phase. With 4 enhanced relay defender and bubble and Divinity on the boss you deal 182k which takes 40 Izanagi shot to kill which is almost impossible again to 1 phase even with the best team. For you to one one phase the boss each person if you not using divinity must do over 1.2 million damage to kill the boss(BTW the boss has 7.2 million health done the math on multiple screenshots of boss almost being dead). right now i personal don't enjoy garden and I've done the raid twice so far with good players and all of us feel the same way with the raid at it's current standing. i would like to come here to voice some ideas to making it easier to 1 phase the boss and not just complain and not give anything to help them out with making the raid enjoyable again. i think if you buff the damage with relay defender as a whole it would make using 1 tether more viable to 1 phase the boss or leave the perks as they are and reducing the bosses health down to making 2 tether break viable. other than that harpy is fine the way it is since they don't want people skipping into the next encounter but they could make it where you can use relay defender at the harpy so the mod has more use in the raid but i would like to see some changes on boss and i will be making more post on new damage number on the new mods that came out with the season of dawn.

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