Well+ exotic:
Constant healing factor
Constant overshield
Constant reload
Constant damage buff
Bubble + exotic
Temporary Overshield after passing through
Temporary Damage buff after passing through
Hmmm
English
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Just like it was in the good old days.
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[quote]Well+ exotic: Constant healing factor Constant overshield Constant reload Constant damage buff Bubble + exotic Temporary Overshield after passing through Temporary Damage buff after passing through Hmmm[/quote] - 20 seconds overshield, replenished by taking a step back and then stepping forward - 20 seconds damage buff, replenished as above - Auto reload granted via inherent class ability. In practicality, very little is actually changing. We just have to dip back and forth occasionally now.
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15 seconds kiddo
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Still easily refreshed.
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Edited by Moof Juice: 8/15/2019 1:11:15 AMSo we need to use a class ability and an exotic and dip back and forth to still have less effect than a well+exotic because we won’t have constant health regen? It’s going to be worse than well is now, and I think well will be toned down to a similar level. Not to mention luna boots affect warlock class ability and super. Not just super like helm of saint 14...
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The point is more that its going to be immensely valuable to Raid teams and now Titans are going to be tied to using Bubble when apparently lack of subclass viability in Raids was the problem. 🧐
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I guess that’s fair... But I think in general, encounter design is a huge part of why bubbles/wells are such a big deal. It’s always: Break boss immunity Stand and deliver dps for 30seconds Rinse Repeat If there were more fluid boss fights this wouldn’t be as big of an issue...
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Warlocks to Titans: Suffer as I have suffered Meanwhile Hunters: [doing whatever they want mostly]
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[quote]Warlocks to Titans: Suffer as I have suffered Meanwhile Hunters: [doing whatever they want mostly][/quote] WtF? When have warlocks suffered in PvE? You know nothing about “suffering” floofer!
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Nah, Hunters have been tied to Tether or Nighthawk since TTK.
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oof while I'm thinking about it, I've said this elsewhere, but I think the real problem is community attitude in regards to how they approach raids. Like, imbalance issues exist and are exploited, but the people who make it no-fun are the people that [b]demand[/b] a burn-through instead of just, chilling out a little and playing the raid as intended. People that want to skip all the mechanics and just delet the bosses. If people weren't so obsessed with [i]maximum efficiency,[/i] maybe players that LFG or just casually raid would have a little bit more fun.