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originally posted in: Buff autos in pve.
7/22/2019 11:29:41 AM
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Tap the trigger is more of a PvP perk why would you need that in pve????
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  • It can be useful in pve. At least as a substitute in case you don't get Zen moment but everything else is right.

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  • It's on initial shot... Unless you suck and cant hit AI

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  • You can get out around 4-6 bullets depending on the archetype, not just the first bullet. Certain autos like 600s get more accurate over time as a passive so having something to mitigate beginning recoil helps. It's especially useful on 360s.

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  • It's pve for -blam!-s sake...

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  • Edited by DuBChiri2: 7/23/2019 5:21:16 PM
    Whatever man. You don't seem to get it so I'm going to stop trying to explain it.

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  • You're just bad if you want a buff to tap the trigger for pve like wtf theirs zen moment and other stuff to help scrubs who can't aim for shit

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  • Edited by DuBChiri2: 7/23/2019 5:33:45 PM
    Bro, accuracy no matter what is always important, not to mention you can't always get the weapons you want to roll with what you want. It has nothing to do with an issue of aiming, it's that autos pretty much need perks to help reduce their recoil, at least on console (of which I have no idea what you play on). But this doesn't seem to make sense to you because all's you keep talking about is aiming when recoil is the issue at hand. That's WHY people use that damn perk. It has nothing to do with aim, but control of recoil which is something aim can't always compensate for. Hardlight is your evidence of that.

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  • Accuracy is -blam!-ing fine in this game, it's not that -blam!-ing hard to kill pve enemies geezus. If you didn't get Zen than you didn't get Zen Rip. Honestly who ever wished they had tap the trigger while fighting an acolyte or ogre...

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  • I don't get why you have to keep cussing as if it's going to make me understand your point any better. I get what you mean and I already understand it your reasoning why, but I don't agree. I play with autos so much that you begin to worry about tiny bits of recoil because it affects how quickly you can kill enemies. I was in the tribute hall and just shooting at the enemies you spawn, no matter how much I adjusted for recoil or anything of the sort, I would ALWAYS see body shot numbers, no matter what. Some obviously are more accurate than others, like the 450s rpm autos, but with the shit autos they keep pumping out, these perks become more and more desirable. That's WHY they exist and honestly I wish it wasn't this way. No other weapon type in the damn game requires these perks just to shoot accurately. It's so irritating and it pisses me off. Ether doctor handles like shit, all 360s are shit, gnawing hunger recoils too much with its crappy scope, misfit is garbage...so many autos that can't survive without stability perks and they can't even consistently roll them because they didn't get any runes for the menagerie and are either stuck as open work farmable weapons or some specific activity that's a pain in the ass to do. There's no good farm for them therefore any perk for stability they get becomes important, even if it's tap the trigger. And even then, tap the trigger only last for maybe around 6 bullets on a 600 rpm auto, which is actual crap even for PvP because once it's gone you'd have to adjust to the recoil quickly or die. It lasting maybe hadlf a second longer should not be an issue, because like you just said "accuracy is fine" therefore it shouldn't bother you as it's CLEARLY not needed.

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