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originally posted in: "The 1001 Glitches of Fallout 76"
7/11/2019 10:36:03 PM
4
The game engine they use was never intended for multiplayer. That’s why it sucks shit. I think it’s called the Creative engine and if they don’t use something different the new Elder Scrolls is going to suck.
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  • I thought the next elder scrolls was single player

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  • It is but the engine needs to change because Fallout 4 wasn't that great either.

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  • But fallout 4 wasn’t that bad though. The story was better and more emotional than fallout 3[spoiler]not rating the side quests because I haven’t done them in fallout 3 because when given the option “die or be a buttface” I chose die.(I need to buy those expansions...)[/spoiler]

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  • It just felt recycled to me. After playing New Vegas I expected Bethseda to step their game up on their titles, but they didn't. It's just my opinion. I understand that Bethseda has a loyal fanbase, but the studio isn't making great decisions and Fallout 76 should have been in development at least another year. A $60 price tag was pretty absurd for the lack of content and how buggy the game was at the intial launch. They seem to understand their downfall and I'm hoping they have learned from these mistakes because I want the new Elder Scrolls to be good. But I'm not going to get my hopes up.

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