JavaScript is required to use Bungie.net

Destiny 2

Discuss all things Destiny 2.
6/19/2019 2:08:45 PM
1

Magnificent howl change suggestion

So,I used the Luna's Howl after in quickplay After the nerf. After playing it for some time I have realized that the change to rate of fire was decent enough to balance it. I felt the change to magnificent howl killed the perk hence have the suggestion to change magnificent howl to make it balanced as well as useful. The change I suggest is to bring back precision damage bonus but make it so that the perk goes away after a kill. What I mean to say is the perk, even after 2 body and 2 head shots, goes away as soon as the gurdian dies. Benifits:- 1) the gun will still not be able to 2 tap. 2) the gun will still have the same time to kill. 3) it will be better at counter supers ( supers are really dominant in pvp with no good counters other than sniper and last word) 4) it will reward presision shots. 5) it will make magnificent howl feel useful.

Posting in language:

 

Play nice. Take a minute to review our Code of Conduct before submitting your post. Cancel Edit Create Fireteam Post

View Entire Topic
  • 1
    If the maghowl disappears after a kill it will be too OP. Getting 150x2 damage on supers is a bit too to extreme and most likely to get nurfed again. They just had to make the mag howl 1 shot and reset it and you had to get another 2 headshot for it to be active again. That change itself would fix any of the 2 taps that were happening and the 99% of the excuses that people were making.

    Posting in language:

     

    Play nice. Take a minute to review our Code of Conduct before submitting your post. Cancel Edit Create Fireteam Post

    2 Replies
    You are not allowed to view this content.
    ;
    preload icon
    preload icon
    preload icon