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5/17/2019 7:15:48 AM
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Destiny 2 Weapon Exotic Nerfs and my Solutions (FOR PVE)

Alright, so the recent nerfs has gotten a lot of people dissapointed in you, Bungie. I am here to try and propose a better solution to these nerfs that would not make them entirely useless. So first I am gonna make a list of exotic weapons that could use a buff in pve. These weapons provide no means use because they lack something that another weapon has, or a legendary can do better. - cerberus+1 - sweet business - crimson - malfeasance - sturm - thorn - wish-ender - Mida multi-tool - The jade rabbit - rat king - the last word - hard light - trinity ghoul - merciless - sunshot - graviton lance - vigilance wing - polaris lance - skyburner's oath - Anarchy - The colony - Sleeper simulant - the queensbreaker - two tailed fox - black talon - worldline zero This next list is for exotic weapons that are doing fine in pve. They do not need any buffs or nerfs as they are rewarding for the player if used correctly. - Ace of spades - Whisper of the worm - D.A.R.C.I. - Tractor Cannon - Legend of Acrius - suros regime - Arbalest - Outbreak perfected - The chaperone - Izanagi's Burden - The huckleberry - Le monarch - Telesto - fighting lion - Lord of wolves - Borealis - Riskrunner - Coldheart - Prometheus lens - Wavesplitter - 1k voices - The prospecter - Thunderlord This final list is for weapons that could use a nerf. They are so strong that it renders any other exotic to be useless. Or they could use a slight nerf to be brought in line with other weapons. - Jotuun - Wardcliff coil Ok, so first lets talk about about the weapons that could use a buff. Sweet Business: now steadily reloads ammo into the magezine from reserves with each kill( 30 rounds?), masterworked version now gives it NO windup, you start at max rate of fire. Cerberus+1: damage values need to be increased for body shots Crimson: damage values need to be increased Malfeasance: increase reserves from 15 to 16, masterwork now activates every 4 shots into a target. the 4-shots equal previous 5. Sturm: Accomplice now works with power weapons. Storm and stress now works with power weapons and should have the SAME DAMGAE VALUES AS DRANG. No more drang gives "bonus" also make drang a year 2 weapon. Thorn- now ticks for twice as long pve(and pvp) mark of the devourer last up to 20 seconds with masterwork. Wish-ender: masterwork let's you see through walls without aiming down sights. reduced draw time. Mida- multi-tool: masterwork grants "Firing Lane" perk lol The jade rabbit: Fate of all fools increases precision damage as long as you keep hitting precision hits. Stacks up to 10 which would be 1,000% lol rat king: masterwork now causes rat pack radius now no longer needed, as long as someone in your fireteam has it equip, go to town. The last word: idk hard light: remove screen shake and give it able to hand recoil. trinity ghoul: masterwork gives it archer's tempo, getting a precision kill with perk active makes next arrow have 4 shots instead of 3. merciless: masterwork gives it backup plan, increased damage values. sunshot: increased damage values, now carries 12 shots up from 8, now has firefly, now has meganuera(maybe only meganuera) graviton lance: increased damage values, cosmology has increased damage values too vigilance wing: increased damage values, increased range and give it outbreak stability perk for masterwork. Polaris lance: fifth times the charm explosive round does more damage, maybe tracking for masterwork? skyburner's oath: increase damage against everything, more against cabal, ads now also tracks for masterwork Anarchy: buff damage per second The colony: buff damage and reserves, masterwork now lets insectoids fly lol sleeper simulant: 13 ammo in reserve increase damage or decrease charge time the queensbreaker: increase damage values, give it some aim assist back its hard to use now but wardcliff coil isn't. two tailed fox: reduced rate of fire by 50%, auto loading holster black talon: increase damage, increase ammo. worldline zero: increase damage, increase ammo. These next exotic weapons could use a nerf jotuun: damage decrease wardcliff coil: damage decrease Let me know what you guys think, feedback is appreciated.

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