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Destiny 2

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Edited by Toast: 2/8/2019 9:22:49 PM
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Toast

[Bug Report] Heavy proxy grenade launcher shots are extremely unreliable now.

I played 172 PVP matches since 2.1.4's launch to finish farming my Lunas and Mountaintop quests. During this time, I got 312 Play of the Game kills with my Play of the Game (with proxy grenades). [url=https://pastebin.com/G4g1BQGz]The InstanceId's and kill counts are here if you want to check the numbers.[/url] The 2.1.4 patch made it so proxy grenades can't do direct damage anymore. This was to prevent special weapon grenade launchers with proxy grenades from being able to 1 shot people, but it seems to have affected all proxy grenade launchers in a way I don't think anyone expected. I have evidence of this with heavy proxy grenade launchers, but I'd guess the same thing happens with the special weapon variety as well. Heavy weapon proxy grenade launchers feel incredibly inconsistent now. [b] I've lost count of how many times I've shot people point blank and they didn't die.[/b] Because of this, I started recording my games to see if I'm just bad or if something else was going on. Turns out I'm not bad (at least not always). New Youtube Link: https://www.youtube.com/watch?v=9FIDdcD-UUY [url=https://imgur.com/a/Ah5Lpqk]So if we inspect that frame by frame, there is something off about it.[/url] I understand that they can't do direct damage anymore, but it seems like collision detection was turned off entirely. [b]Edit: [/b]Rabid Kiwi thinks it did blow up in front of him, but even if it did, this was a point blank shot and no one can dispute the fact that I should have won this fight.

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  • I am so unfortunately stupid that I decided to start going for Mountaintop this week after finally getting a Militia’s Brithright, and the double kills step is such a massive pain because of how inconsistent grenade launchers are. I hope they do something about this.

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