That would be a huge chart then.
Armor can have 7 different options.
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No just the two end ones. Bonus rounds or bonus reload. That’s basically two options. Or reserve rounds for machine or rockets. It’s easy to show both and wouldn’t be hard to implement.
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But why show those and not the other perks.
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Try finding rocket launchers reserves or machine guns reserves. You basically have to go through each armour piece individually. That’s four lines of texts vs one. It’s not a hard concept to visualize or even implement.
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I know it is not hard. BUT WHY ONLY THOSE PERKS AND NOT THE OTHER PERKS.
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Useful perks playboy. It’s easy to visualize and the armour bubbles could benefit from a better system instead of showing one bubble.
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I just keep 1 pair of gauntlets for rach scavenger.
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Edited by ill skillz: 1/15/2019 5:46:30 PMThen helmet then boots, then the bond ect ect..... Then try finding that stuff for the alternate character and stuff you don’t remember or having. You physically have to look through each armour piece to match it up. [b]The game could easily benefit from showing all the perks (a system like Ishtar on the laptop) or DIM for windows. [/b] In game the armour viewing features is restrictive and after finishing my hunter realized how long it took working out what to infuse out of the inventory alone. Let alone cleaning the vault and having to inspect each item individually to see what was useable .