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Destiny 2

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Edited by Ghostfire239: 12/24/2018 11:35:05 PM
26

Burning Maul needs a buff!

I don’t really play as a Titan that much but even I can see how bad this super is in PvP. I may throw in some PvE buffs. 1. Make light attacks ohk non-super guardians in PvP. I don’t really get why it doesn’t do that already. It’s an offensive super. 2. Have the light attack consume significantly less super energy. 3. HUD indicators to wear the throwing hammer is (or just see it through walls) 4. Speed up the slam animation and the fire trail speed. 5. Have the fire tornado pull enemies into it (a strong pull too) 6. Increase duration of Roaring flames. When in the super have Burning Maul light attacks HITS trigger Roaring flames. That’s all I got for now. What do you think.

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  • Edited by jokefacekillah3: 12/26/2018 7:21:23 PM
    In pve this super can do massive damage if used right. I stumbled across the synthocep build with the burning maul and just with synthocep buff you can do more damage with the super to a boss then with Celestial Nighthawk. Now if you add in the roaring flames stack and get it to x3, with the synthocep buff you can do the most damage out of any super. The super itself could use a buff if you don't have these exotic arms, but if you do pop these suckers on and watch everything melt before your eyes. I should throw it in here that the ground slam is where you do the most damage. The light attack doesn't do as much at all. https://youtu.be/5gnwwNuYyvk Watch this video to get exact damage numbers.

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