Servitors should never be able to mutually immunize each other - like, that needs to be coded in that "If Servitor X is shielding someone, Servitor X [i]cannot be shielded by anything[/i]"
English
-
It's no different than Taken Goblins who like to immune each other. Could be the same code.
-
I wish it was no different but the real problem is that Servitors make multiple targets immune and the goblins only make one immune.
-
Yeah, it's probably just an oversight -- "we didn't think of that happening during a narrowly timed boss fight." I mean, I wouldn't have thought of it myself. However, hopefully now that they've seen it and heard about it, they'll do something to avoid mutual-shielding from cutting 30 seconds out of a 1.5 minute boss fight.