***This topic is about COMPETITIVE MATCHES not the entirety of D2.***
***Let's have REAL solutions and suggestions for this please. Toxic comments will be reported.
You need to severely punish those who quit during a competitive match. No exceptions.
***EDIT: All quitters should be matched with other quitters. Other games have implemented this to great success in the past. Put those who have a habit of quitting together on thier own server. Then the only people left are the people who actually finish what they start. This is not about winning or losing. It's about completions. You wanna quit? Well, you should just all play the game together.
If you have a bad connection you shouldn't be playing competitive anyway, as your possible loss in connection can ruin a COMPETITIVE match. Play Quickplay if you have a bad connection. Just played three matches in a row where I was the only guardian left because the three other teammates quit. How is that fair? Why are they allowed to just leave? In fact, you should make it so that you have to close the entire D2 game just to quit a competitive match. Drop in and drop out players in Quickplay don't really matter that much. But competitive matches are competitive for a reason. You take those matches a little more seriously than other regular matches. Something MUST be done about this. It's beyond frustrating to have to fight 4 other guardians by yourself, knowing that no one else will join the match because it's competitive. FIX THIS SHIT!
***EDIT: Skill based matchmaking would make a huge difference in who does and doesn't quit matches.
-
Edited by Dark Tekka Zero: 10/29/2018 6:20:39 PMA Non Bungie Employee Teabag Specialist... Honestly think the only way to fix this is start awarding points for the kills instead of winning and losing. Give like 3 to 5 Points a Kill and 1 Point loss on Deaths. That would mean that what you get is that you earned, and is not team based. If you put 20 kills up you deserved the Points for it, and if you died 20 times then that should go against those points. If I can go 20 and 4 then I should be rewarded for that, but if I do that and lose a guy (or not) and lose the game by a few points then where is that fair to me. Noob Specialist: But what about those guys that just rage quit because they are getting destroyed or lag out of a game? Or what if I am up against a team of four and someone quits on my team?! A Non Bungie Employee, Teabag Specialist... That's a good question little Noob, face it, that is going to happen. But if you can at least break even 1/1 then your points will be 3/1 and you gain 2 so that is like a win from a loss for you. It shouldn't matter what the other person does anymore. Tryhard Freak: BUT WHAT ABOUT MY WINS?!!! THIS IDEA IS STUPID!! A Non Bungie Employee, Teabag Specialist... OMG calm down Little Tryhard before I give you the Dragon's Effect, where as I draggin my balls across you head after I super you. You should be rewarded for those wins. That should be like a multiplier for your kills. 0 wins = 2 Points a Kill to 1 Death = (-1) Point = 2/1 on points 1 win = 2 points a Kill to 1 Death = (-1) Point = 2/1 on points 2 wins = 3 Points a Kill to 1 Death = (-1) Point = 3/1 on points 3 wins = 3 points a Kill to 1 Death = (-1) Point = 3/1 on points 4 wins = 5 points a Kill to 1 Death = (-1) Point = 5/1 on points 5 wins = 5 points a Kill but resets back to one = 5/1 on points <Now bungie can reward players no loss points here for people who do win those games> Just a idea guys, I mean they can just keep going on the way it is, I don't care. Start banning people instead then. ps BANNING PEOPLE IS A REALLY BAD IDEA BUNGIE!!