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#feedback

Edited by TheCoughingLYNC: 10/30/2018 5:34:26 PM
40

Severe Punishment for quitters in Competitive. Put quitters with other quitters. EDIT 2.

***This topic is about COMPETITIVE MATCHES not the entirety of D2.*** ***Let's have REAL solutions and suggestions for this please. Toxic comments will be reported. You need to severely punish those who quit during a competitive match. No exceptions. ***EDIT: All quitters should be matched with other quitters. Other games have implemented this to great success in the past. Put those who have a habit of quitting together on thier own server. Then the only people left are the people who actually finish what they start. This is not about winning or losing. It's about completions. You wanna quit? Well, you should just all play the game together. If you have a bad connection you shouldn't be playing competitive anyway, as your possible loss in connection can ruin a COMPETITIVE match. Play Quickplay if you have a bad connection. Just played three matches in a row where I was the only guardian left because the three other teammates quit. How is that fair? Why are they allowed to just leave? In fact, you should make it so that you have to close the entire D2 game just to quit a competitive match. Drop in and drop out players in Quickplay don't really matter that much. But competitive matches are competitive for a reason. You take those matches a little more seriously than other regular matches. Something MUST be done about this. It's beyond frustrating to have to fight 4 other guardians by yourself, knowing that no one else will join the match because it's competitive. FIX THIS SHIT! ***EDIT: Skill based matchmaking would make a huge difference in who does and doesn't quit matches.

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  • The only problem with that logic is you are basically punishing people who get DOSed in competitive. They get kicked from a match by shenanigans, and then Bungie pushes the victim for "leaving", too. Given that it is very clear Bungie has no way to detect DOSing (which makes sense), it's a slippery slope that ends with only cheaters playing Competitive. Bungie needs dedicated servers before a truly "severe" punishment like this can happen, because dedicated servers done right means DOSing is no longer possible.

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